2017 Moderator Election

On Stack Exchange, we believe the core moderators should come from the community, and be elected by the community itself through popular vote. We hold regular elections to determine who these community moderators will be.

Community moderators are accorded the highest level of privilege on our community, and should themselves be exemplars of positive behavior and leaders within the community.

Our general criteria for moderators is as follows:

  • patient and fair
  • leads by example
  • shows respect for their fellow community members in their actions and words
  • open to some light but firm moderation to keep the community on track and resolve (hopefully) uncommon disputes and exceptions

Every election has three phases:

  1. Nomination
  2. Primary
  3. Election

Please participate in the moderator elections by voting, and perhaps even by nominating yourself to be a community moderator!


This election ended Nov 7 '17 at 20:00.

The results of this election can be viewed online via OpaVote. Anyone may download the election data. Voters have access to pre-built OpenSTV software to audit the results; all others may use this source distribution


4,163 voters were eligible, 1,035 visited the site during the election, 676 visited the election page, and 329 voted

Hi gamedev community!

I'm Alexandre Vaillancourt, from Montreal, Canada!

I work as a software architect/development lead for a small team that produces 3d realtime simulators used for training (think games, without the fun).

Based on:

  • my love to help others;
  • my understanding of the community philosophy, and because I'm a team player;
  • my great interest in moderating (in the top three of all review queues, 1223 helpful flags);
  • my long time presence on the site;
  • my involvement in chat (room owner of gamedev);
  • my participation in Meta;
  • my thirst for knowledge and self improvement;
  • my spider sense for some site-abuse related behaviour;
  • my not-yet-an-OCD desire to have a clean site for future users (in the top 2 for edits),

as a mod, I'd like also to:

  • work "in the shadows" to help have a nice site for current users;
  • help guide the community to offer an even more welcoming site for future users;
  • close questions that should be closed earlier;
  • handle spam and flags faster (right now, I generate work for the mods; I could handle flags instead of creating some :P).

See my answers :)

  • \$\begingroup\$ 1200 characters is not a lot of characters :P I used them all! \$\endgroup\$ – Alexandre Vaillancourt Oct 25 '17 at 22:53

Hi friends!

My name is Douglas Gregory; I've worked as a game designer for 10 years, starting at a little indie studio before joining my current team at Ubisoft Toronto in 2011. I also teach game mechanics and economy balancing in Sheridan's bachelor of game design program, as well as volunteer workshops through the Hand Eye Society. I've been an avid GDSE user ever since I learned about the site almost 4 years ago.

I've learned a huge amount from asking, answering, and helping to improve questions here, and I want to do my part in cultivating a collaborative community that can keep giving other game creators these fantastic opportunities.

To that end, I'm increasing my focus on improving the experience for new users of this site, helping to guide iffy questions and answers back on-target over penalizing/closing where possible, and leading by example to encourage fellow users to help onboard their peers.

I hope to put my teaching experience to good use in maintaining a productive learning environment for us all. :)

You can find my answers to the nominee questionnaire here.

Hello fellow game developers,

I believe I would make for a reasonable GDSE moderator. I've been with GDSE for several years now.

Having developed and shipped a game as a solo dev, I've gained a wide range of experience for what is involved with the many aspects of game development, including coding, game design, player experience, attending developer meetups, speaking publicly at conferences, and publishing. Video games are great, developing them is something special, and being able to help other people is a lovely feeling.

When it comes to interacting with community, whether it's a question on the site, a concern in the chat room, or even a personal email or private message, I try to answer questions in a friendly, firm, and descriptive manner. One needs to remember the human; be polite, understand the issue at hand, and quite often when it comes to development, be able to respond with technical details when needed.

GDSE is a great place for sharing knowledge, but rules must also be enforced when needed; sometimes certain questions or comments aren't suitable.

With all of the above, I believe I can put my knowledge to good use for when moderation issues arise.

Hey everyone!

My name's Bálint, I'm a guy from Central Europe and I study Computer Science at the university. I've been part of this community for 3 years by now and I've been particularly active in the last year (I got around 5000 reputation since last December). I specialize in mathematics and OpenGL and my favorite programming language is Java.

I'm mostly a hobby game developer, but I already had paid jobs in the gaming industry (including writing code for medium budget games and writing plugins for server software). I'm currently working on a project in my free time.

I think I'd be a good moderator, because I'm very active on the site. The only time I'm not online is when I'm sleeping or during my classes. Because of this, I read practically every question, even if it falls outside my field of interest. I'm also very active in the chat. You can almost always find me there.

My answers to the questionnaire

Hi!

I'm interested in being a moderator for the Game Development Stack Exchange site. Though I do not have a ton of rep here, I have 10k over at Stack Overflow, so I am quite familiar with how SE sites are supposed to work. I have 293 helpful mod flags at SO, with only a handful disputed or declined. I have 596 helpful flags here, with only a few declined or disputed. The reason I have less rep here than at SO is mainly because I joined this site much later.

I have a history of leading communities. I ran the Quake 3 server at Ubisoft for 5 years (if you think leading programmers is like herding cats...), I have run a corporation and alliance for 10 years in EVE-Online, and have helped in meta discussions on other fora.

I'm a game designer, so I have an interest in creating and maintaining systems through which people interact with each other.

I communicate very well with the written word, and have a lot of patience.

I should add that I have over a decade of professional game development experience, and that I hang out in the chat room a lot.

In closing, I'd just like say that I look forward to the opportunity to help GD.SE become a better place.

This election is complete.