2013 Moderator Election

On Stack Exchange, we believe the core moderators should come from the community, and be elected by the community itself through popular vote. We hold regular elections to determine who these community moderators will be.

Community moderators are accorded the highest level of privilege on our community, and should themselves be exemplars of positive behavior and leaders within the community.

Our general criteria for moderators is as follows:

  • patient and fair
  • leads by example
  • shows respect for their fellow community members in their actions and words
  • open to some light but firm moderation to keep the community on track and resolve (hopefully) uncommon disputes and exceptions

Every election has three phases:

  1. Nomination
  2. Primary
  3. Election

Please participate in the moderator elections by voting, and perhaps even by nominating yourself to be a community moderator!

This election ended Jun 25 '13 at 20:00.

Anyone may download the election data. Voters have access to pre-built OpenSTV software to audit the results; all others may use this source distribution

2,161 voters were eligible, 740 visited the site during the election, 441 visited the election page, and 247 voted


I'm Anko.

I've done these things:

Understanding is my favourite word.

I want to help keep GameDev clean, clear and human.

  • 3
    \$\begingroup\$ YES! Welcome to the running. \$\endgroup\$ – MichaelHouse Jun 15 '13 at 0:36
  • \$\begingroup\$ Thanks and best of luck! ❤ \$\endgroup\$ – Anko Jun 15 '13 at 0:53
  • \$\begingroup\$ Goddamnit Anko, that heart, is just, \$\endgroup\$ – bobobobo Jun 15 '13 at 2:27

Being a moderator won't change how I use the site in any way. I still support these ideas:

  • Answers for simple questions, or links to duplicates.
  • Speedy closure of dupes and OT
  • Avoid overuse of "Too localized", prefer close as dupe, or edit
  • Near 0 tolerance for code vomit
  • 2
    \$\begingroup\$ "Too localised" soon won't be a close-reason anymore! There will be a special kind of off-topic for the "debug mai codes plz"-variety though. See the link for the details. \$\endgroup\$ – Anko Jun 15 '13 at 1:31

While I still have your attention, I'd like to remind you that you've now lost the game.

I'm Vaughan - many of you will recognize my face around the site and some of you may not. I'm a very active member of the community seeing 294 days of logged days and of that I've been registered for 330. You'll see myself mostly kicking around the review section sweeping up tasks as they come in.

Instead of a self plug, here's what I want to do:

Now - onto my philosophy onto why I think my ability to moderate would benefit the site. Many of them are code dumps and are very much unsuitable for our site but many of them honest to god questions that they can't find the answers to anywhere else. Many times these questions end up closed as a result and we get many of the same question. Many will disagree - but I believe that at least for me, one issue I'd begin on is re-opening some of these common questions and trying to bring quality answers to them.

TLDR; I want to be more rookie friendly and help us provide both an advanced and beginner friendly academic Q&A site. Help me realize that goal!

  • 4
    \$\begingroup\$ No, I've already won the game. :) xkcd.com/391 \$\endgroup\$ – Almo Jun 12 '13 at 12:35
  • 3
    \$\begingroup\$ Presented without comment: blog.stackoverflow.com/2011/01/… \$\endgroup\$ – Tetrad Jun 13 '13 at 16:14
  • 9
    \$\begingroup\$ @Tetrad I'm not looking to answer the same question over and over - I'm looking to leave some room for these questions to BREATHE. This site is VERY aggressive with it's close votes. In fact, our front page is usually littered with closed votes compared to Stackoverflow. My point stands: many of these are being closed before being given a fair trial. Some as too localized and stranded without any comments. At the very least, close with grace. Tetrad, you yourself answered on a now closed question: gamedev.stackexchange.com/questions/22000/… \$\endgroup\$ – Vaughan Hilts Jun 13 '13 at 16:19
  • 2
    \$\begingroup\$ I believe in good faith some of these things can live on as a community wiki - and many of them can be given a bit more time and guidance than they are. Philosophies may vary. \$\endgroup\$ – Vaughan Hilts Jun 13 '13 at 16:20
  • 2
    \$\begingroup\$ @VaughanHilts the other answers to that question are the standard answers to every "what tech should I use" question in that they're just a link (which is subject to link rot) with no useful information ("use blender" is not a good or useful answer). My answer (which was over a year and a half ago) answered the fundamental question "how should I structure my 2D animation workflow". \$\endgroup\$ – Tetrad Jun 13 '13 at 16:28
  • 8
    \$\begingroup\$ @Tetrad And I agree, that's exactly why what you did is right in my opinion. I feel like too many people are jumping the gun on the bad when there is good value to be added to many of these questions. (PS: It bubbled up to the top - and there's no negatives vibes towards you at all.) \$\endgroup\$ – Vaughan Hilts Jun 13 '13 at 16:31
  • 9
    \$\begingroup\$ No I agree with you, some of the closed questions I'm kind of curious the reasoning behind and don't necessarily agree with myself. It's usually better to edit a selfish, specific question into something that's more generally useful instead of closing. (Case in point: "how do I do X" is better than "what tool should I use to do X".) \$\endgroup\$ – Tetrad Jun 13 '13 at 16:33
  • 8
    \$\begingroup\$ I agree with the premise that questions are closed far too quickly and frequently on this site. An edit to improve the question to be more in line with the nature of the site while keeping the spirit of the question intact is a far more positive and helpful solution than the common close votes. \$\endgroup\$ – Attackfarm Jun 14 '13 at 7:58
  • 2
    \$\begingroup\$ I like your platform, I just wanted to point out that the action that you would like to take is currently possible by any user as well (certainly being a mod can streamline the process) but you are capable of editing closed questions and flagging for re-opening. \$\endgroup\$ – Jesse Dorsey Jun 14 '13 at 14:22
  • 4
    \$\begingroup\$ Other than that, I really like your platform and position on the tender subjects of new members. I've looked through a lot of your content and edits, and I approve of your style. \$\endgroup\$ – Shotgun Ninja Jun 14 '13 at 14:32

Hi All,

I live in Australia and am an indie game developer as well as working professionally in the games industry for a larger company.

If I am elected as the next mod I promise to be apathetic and not involve myself at all in this community. I can also promise that when I am involved it will just be to ask difficult to answer questions.

You know I will keep this promise because if you look at my history you'll note that all I do is ask questions and seldom provide any insight into anything, my last post here as of writing this post was many months ago.

Even for those of you who disagree with my leadership style you must at least respect my principles of apathy to which I stick to, and for that I deserve your vote.

Vote apathy, vote libertarian, vote #1 meds!

  • 3
    \$\begingroup\$ Isn't asking someone to vote apathy, like asking someone to join your anarchist group? :) \$\endgroup\$ – MichaelHouse Jun 12 '13 at 1:35
  • 6
    \$\begingroup\$ I'd vote for apathy, but... meh, whatever... I don't care. \$\endgroup\$ – petervaz Jun 12 '13 at 18:53
  • 2
    \$\begingroup\$ Are you on meds? \$\endgroup\$ – MartinTeeVarga Jun 13 '13 at 10:16

Hello, I'm Byte56.

Many of you know of me already, as I'm very active here on gamedev. Along with Josh Petrie, I'm one of the highest rep users on the site. I visit the site just about every day, I've missed about 25 days in the two years I've been a member of the site (730/764). Gamedev is part of my daily routine. I'm highest rated for votes cast and second for edits.

I regularly act as moderator already. I post comments for new users, to clarify my understanding of their questions, and to help them clarify their understanding of the rules. I flag posts needing attention above my powers, and cast my votes on questions I believe should be closed. I also answer a lot of questions!

I'm often the first to comment and vote to close on questions that aren't a good fit for the site. As a moderator, I'd usually just be the first to comment :). I intend to use my binding vote sparingly as a first vote. My role as a moderator would be to process the flags of other users first and foremost. My goal is to keep the site professional and friendly to new users.

Usually I do not even THINK about nominating myself to moderator elections...

But when I visited the pages and saw no 5k+ people, I decided to take the dust off my moderator hat.

I am a ex Ultima Online GM (on pirated server... although it was the most popular brazillian one), and I am a not much active moderator in brazillian development forums, I stopped moderating there when the forum activity went down and no crazy newcomers appeared.

Also I was once a volunteer moderator on IGDA (International Game Developer Association) forums until the Tim Langdell incident made me quit (and I revoked my membership entirely).

Currently I work in my own company (www.kidoteca.com) and I am fairly active in Hacker News, I cannot promise I will keep responding questions here, since most of them are out of my fields (ie: lots of questions are about 3D programming, that I avoid like the plague), but I can edit posts, teach newbies, and so on.

If I get elected, I hope to not disappoint anyone here.

Also, if 5k+ people show up, please vote on them instead of me, I am offering myself here as a sort of "less worse" option.


I'm interested in being a moderator for the Game Development Stack Exchange site. Though I do not have a ton of rep here, I have 2.5k over at Stack Overflow, so I am quite familiar with how SE sites are supposed to work. I have 163 helpful mod flags at SO, with 2 disputed and 2 declined. I have 27 helpful flags here, with non declined or disputed. The reasons I have less rep and flags here than at SO is mainly because I joined this site much later than I joined SO.

I have a history of leading communities. I ran the Quake 3 server at Ubisoft for 5 years (if you think leading programmers is like herding cats...), I have run a corporation and alliance for 7 years in EVE-Online, and schedule a lot of boardgame sessions among my friends.

I'm a game designer, so I have an interest in creating and maintaining systems through which people interact with each other.

I communicate very well with the written word, and have a lot of patience.

I should add that I have over a decade of professional game development experience, and that I hang out in the chat room a lot.

In closing, I'd just like say that I look forward to the opportunity to help GD.SE become a better place.

Hello, I'm Shotgun Ninja.

I'm applying for the position of community moderator because no one else has at this point. While I'm not that active in the Meta, I do my own level of policing the new posts that come in on GD.SE, focusing on providing quality answers to questions I understand and eliminating issues that occur with rep abusers and misguided new users. You can find me in the chat Monday through Friday, with the occasional weekend foray. I try to defuse tense situations with humor, provide answers rather than criticism, and have a personal vested interest in improving the community's ability to perform independent research and exhibit critical thinking, especially when discussing game development with beginners, this being a fairly oft-misunderstood field. While I'm likely not going to get past the nomination stage due to my low level of professional experience and involvement with the Meta, I still feel that I can motivate other, more capable and motivated members of the community to apply.

This election is complete.