I'm working with Unreal Script, and I need to use Canvas instead of Scaleform to create a HUD. I've extended the game type from UTGame, and used bUseClassicHUD in the Default Properties section, but the default Scaleform HUD continues to appear. I know for certain that I have everything configured properly to load and run the scripts, but this one line just doesn't seem to have any effect.
DefaultProperties{
// Disable the scaleform (flash) HUD in the UTGame
bUseClassicHUD = true
// Initial score value
nScore = 0
// Initial time value
m_gameTimer = 30.0
}
Is there something else I need to include? I've done a reinstall (I'm using the July 2013 build), but to no avail.