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I want to make a custom damage system on my game but I can't find the function that handles it...

I looked on Actor.uc but the only thing I've found is the event TakeDamage, but there's nothing on it that actually deals the damage.

Thanks in advance.

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1 Answer 1

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TakeDamage is the ticket. Pawn::TakeDamage is where the default damage system for characters and vehicles is located.

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