I'm a student who is just stepping into android game development.
I'd like to create a text-based RPG game for android and started to learn about Android Studio (I think Android Studio is enough because I'm not using any 2D or 3D sprites).
But then I got into some confusions about the activity.
I learned that an activity has a life cycle from onCreate to onDestroy.
In some tutorials, I heard that activities are just various scenes that can be used within an app.
With that said, my question is, can an activity be used for a game scene?
For instance, I'm thinking about creating game scenes like the battle scene, exploring scene, town scene, inventory scene etc.
But opening up another scene, or activity, would destroy the previous one in which, in some cases, I would not want that to happen. (Am I correct on this?)
Do I need something else other than activity to create those scenes?