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0 votes
1 answer
23 views
Is there an algorithm for a Joystick class that happens to be engine/framework independent?
3 votes
1 answer
350 views
Rendering Tilemap Tile Layer Side by Side for Infinite/Endless Runner Game
-1 votes
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18 views
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0 votes
1 answer
37 views
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0 votes
1 answer
46 views
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1 answer
15 views
Vector2.Zero unexpected behaviour when used to initialize Vector2
0 votes
1 answer
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What is a good approach to dynamically change actor Position?
0 votes
0 answers
15 views
A Problem about rasterization of a graph in libGDX
0 votes
1 answer
80 views
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1 vote
2 answers
262 views
Disposing objects when changing screens
0 votes
0 answers
7 views
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1 vote
2 answers
721 views
Problem with animating in Android, using batcher.draw in LibGDX
1 vote
1 answer
53 views
Needs help on actually making the trigonometric function work as intended
0 votes
1 answer
65 views
LibGDX “EXCEPTION_ACCESS_VIOLATION” error when recreating previously disposed Box2DLights light
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