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8 votes
2 answers
524 views

Why isn't my cbuffer updating?

-2 votes
2 answers
102 views

Please explain this matrices interpolation code

0 votes
1 answer
36 views

Accessing an Animation Blueprint C++ class from a Character C++ class

72 votes
6 answers
55k views

How does Lua work as a scripting language in games?

0 votes
0 answers
28 views

Change colors after drawing lines in Pangolin using OpenGL

0 votes
0 answers
43 views

How to extract data about in-game events?

1 vote
1 answer
47 views

How to get Keyboard working with GameInput on PC in C++

0 votes
1 answer
75 views

Should networking and rendering be separated in multiple threads?

0 votes
2 answers
71 views

Is there a logical reason for SFML's Vector2 being templated?

0 votes
1 answer
334 views

How to detect collision during a cocos2d::Action

0 votes
0 answers
23 views

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0 votes
1 answer
44 views

2D Batching and correct draw order

0 votes
3 answers
808 views

How to train a reinforcement learning algorithm in Unreal?

1 vote
1 answer
336 views

Replacement for glDrawElementsBaseVertex in OpenGL ES?

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