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Top Questions

7 votes
3 answers
2k views

What is the function or benefit of including juggling mechanics in a fighting game?

8 votes
3 answers
1k views

Maintaining unit formation while following path

0 votes
0 answers
149 views

How can I use single uniform variables inside this Vulkan shader?

0 votes
1 answer
88 views

Why nobody creates shared world games? [closed]

1 vote
1 answer
54 views

Visual Joystick moving faster than my finger. why?

0 votes
2 answers
39 views

How to move an object when a specific event occurs?

0 votes
1 answer
62 views

Rotating dials with increments, one works and the others doesn't. Why?

1 vote
1 answer
56 views

Unity hierarchical state machines and SOLID principles questions

0 votes
0 answers
55 views

Is it advantageous if the conflict resolution for a 3d game is fake?

0 votes
1 answer
42 views

How to use Unity job system to do background work spanning multiple frames?

0 votes
1 answer
31 views

Synvar not syncing when Instantiating gameObject

0 votes
1 answer
44 views

Player is able to interact with objects but enemy isn't able to

0 votes
0 answers
40 views

Player rotation using relative mouse movement instead of absolute

0 votes
1 answer
40 views

Transforming world to canvas goes wrong when camera is moving

-1 votes
0 answers
40 views

It is legal to create a video game that uses the name of MOBA heroes for another purpose? [duplicate]

0 votes
1 answer
22 views

Merging multiple FBX files into a single gltf

0 votes
1 answer
35 views

How to extract the largest mipmap of a DXT5-compressed VTF file?

0 votes
0 answers
35 views

What are some strategies for handling multiple sources of control on a given entity?

0 votes
0 answers
33 views

Using different hurt animations for different Melee attacks

0 votes
0 answers
33 views

Can a game have characters named after video game franchises?

0 votes
0 answers
33 views

Need recommendation for multi-platform (xbox, etc) game development platform [closed]

0 votes
0 answers
32 views

Can whitelisting authenticated IPs at the Firewall level reasonably mitigate DDoS attacks on a server cluster?

0 votes
0 answers
31 views

How to visualise my matrices?

0 votes
0 answers
30 views

Game networking with physics different client and server languages

0 votes
1 answer
29 views

How to reference a script that's on just one object in the same scene via code?

0 votes
1 answer
22 views

Tangent Space View Direction based factor value remap

0 votes
0 answers
28 views

Best way to implement a weapon/tool swing

0 votes
0 answers
27 views

d3d Convert 1 descriptor table (2 cbvs) to 2 descriptor table (each one cbv) get screen flicker

0 votes
0 answers
27 views

GMS2 - Game showing the wrong object

1 vote
1 answer
24 views

HDRP indoor scene has no diffuse indirect light

0 votes
0 answers
24 views

How do you track a 3D model of a building for navigation in Unity and AR Foundation?

0 votes
0 answers
24 views

Need help choosing cloud backend solution for my game [closed]

0 votes
1 answer
24 views

Send an array of struct to compute shader

0 votes
1 answer
23 views

How do I get a directional light's (e.g. Sun's) Y axis position in a UI Widget in Unreal Engine?

0 votes
0 answers
23 views

How can i make multi-line dialog box?

0 votes
0 answers
23 views

2D circle and rotated square collision detection and response

0 votes
0 answers
22 views

How to build a system for ammunition being fired out of cannons when player characters and crewmates can also be ammunition?

0 votes
0 answers
22 views

Download a video to PersistentDataPath in Unity while also playing it as it downloads?

0 votes
0 answers
20 views

My real-time multilplayer is perfect on local server but choppy when deployed online [closed]

0 votes
0 answers
19 views

Animator parameters disconnect with node graph in Unity

0 votes
0 answers
18 views

Problems with reflection angles during collision resolution between ellipse and rectangle vertices (2D)

0 votes
0 answers
16 views

Scene Turns purple on headset but not in editor

0 votes
0 answers
16 views

DirectX 12 Ultimate graphics sample generates a D3D12 "CBV Invalid Resource" error

0 votes
0 answers
15 views

Should I use blend or state or layer for jump?

0 votes
0 answers
15 views

supertiled2unity isometric tilemap import looks weird in game view

0 votes
0 answers
15 views

Unity Snap to grid not exact

0 votes
0 answers
13 views

Best practices to configure 2D game level and load assets

0 votes
0 answers
11 views

How do I clear all gameobjects placed on a tilemap?


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