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Top Questions

0 votes
1 answer
63 views
Why does today's "Metaverse" look equally or even worse than the 1990s 3D chat worlds? [closed]
1 vote
1 answer
64 views
Are there feature/performance/platform limitations when using the Mono/C# version of Godot?
0 votes
2 answers
52 views
Why is my player ball's movement bouncy and bumpy?
0 votes
1 answer
28 views
When do you need to add sound effects?
0 votes
1 answer
35 views
How to make a code-generated mesh interact with a rigidbody?
0 votes
1 answer
40 views
Is `if (gameObject)` the same as `if (gameObject != null)`?
1 vote
1 answer
31 views
How should I go about generating a spritesheet JSON file for an existing PNG containing a grid of assets?
1 vote
1 answer
46 views
How do I get the consistent time it would take for two points to reach each other in circular motion?
0 votes
1 answer
46 views
Level Creation - How to achieve seamless race tracks?
0 votes
0 answers
45 views
How should I unit test movement in Unity?
1 vote
2 answers
33 views
How to solve for the angle of a axis/angle rotation that gets me closest to a specific orientation
0 votes
1 answer
31 views
Linux Game Development - Dependency Management
0 votes
1 answer
29 views
Proper way to handle user input when the game is lagging
0 votes
1 answer
28 views
How to modify the z depth value inside the vertex function of a surface shader?
0 votes
1 answer
35 views
How do you make Cube not instantly rotate upon Keypress in opposite direction?
1 vote
0 answers
35 views
Proper way to build sensible object graphs?
1 vote
0 answers
32 views
How do I view the test going on in Unity Playmode?
0 votes
1 answer
30 views
How to move a character gradually over a list of waypoints?
0 votes
0 answers
30 views
how to find out Linux or Windows is better for Unity Server [closed]
0 votes
1 answer
18 views
Convert a dot product scalar for a triangle's slope, into a translation ratio?
0 votes
0 answers
29 views
What causes Rigidbody character to suddenly move at fast speeds?
0 votes
1 answer
29 views
Finding where ground is in procedurally generated terrain
1 vote
1 answer
22 views
What does "ray-traced through the lenses" mean in the Oculus VR compositor documentation?
0 votes
0 answers
28 views
GameObject.Instantiate isn't applying rotation
0 votes
0 answers
28 views
How would I add a new custom ore to the Nether in Minecraft?
0 votes
0 answers
28 views
Unity sprite takes 5 times more memory in profiler
0 votes
0 answers
27 views
What am I doing wrong with this GLM camera rotation?
0 votes
1 answer
20 views
How do i execute a function after another function ends? Like how can you tell unity that this function is done then executing the next?
1 vote
0 answers
25 views
What is causing my touchstart event to end while I'm still touching the screen, and how can I fix that?
0 votes
0 answers
25 views
How do I integrate Unity and CodeCov?
0 votes
0 answers
23 views
GPU accelerated neural networks in games? [closed]
0 votes
1 answer
23 views
Is there an algorithm for a Joystick class that happens to be engine/framework independent?
0 votes
1 answer
23 views
Unity: BoxCollider2D used as reference to Collide with GameObjects but it uses the original size Sprites size to Collide
0 votes
1 answer
21 views
How to make trigger function respond to certain collider pairs and not others?
0 votes
0 answers
21 views
Godot some faces of imported from Blender model are darker then other
-2 votes
1 answer
26 views
If I need help where do I go? [closed]
0 votes
0 answers
20 views
Sphere collision resolution when colliding with multiple meshes
0 votes
0 answers
20 views
Simulating movement input in server-side, with different tick rates
1 vote
1 answer
15 views
How to Correctly Declare Unity's New System Input as an Assembly Definition Reference
1 vote
1 answer
19 views
Unity3D InputSystem works in editor but not in Build
0 votes
1 answer
19 views
Implementing Linear Diagonal Movement Relative to Camera Rotation
0 votes
0 answers
18 views
Pixel-perfect jitter-free motion
0 votes
0 answers
18 views
Developers that have worked with licensed IP, what were your biggest pain points? [closed]
1 vote
2 answers
18 views
How Do You Change A Button's Background Color in an EditorWindow in Unity?
0 votes
0 answers
18 views
How to properly use texture atlas for 3d objects in unity?
-1 votes
0 answers
18 views
How to color provinces based on current ownership
0 votes
0 answers
18 views
Right Axis warps on 3D planet's equator
1 vote
1 answer
22 views
Do not cast shadows when transparent in unity

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