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bobobobo
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69 votes
8 answers
111k views

What's the most efficient way to find barycentric coordinates?

150 votes
10 answers
93k views

How do you generate tileable Perlin noise?

16 votes
2 answers
35k views

Random number hlsl

21 votes
5 answers
21k views

Do I need the 'w' component in my Vector class?

8 votes
2 answers
18k views

How many "parallel units" does a GPU have?

8 votes
3 answers
17k views

How do I find the circumcenter of a triangle in 3D?

6 votes
3 answers
9k views

What happened to .fx files in D3D11?

2 votes
1 answer
6k views

How can I make Maya export a mesh as double-sided?

2 votes
4 answers
6k views

What is the format of DXGI_FORMAT_D24_UNORM_S8_UINT?

10 votes
2 answers
5k views

Why would you want multiple render targets?

7 votes
3 answers
4k views

Using 16 bit index buffers - USHORT vs UINT

1 vote
1 answer
4k views

Proper vertex buffer use

12 votes
3 answers
3k views

Releasing a game without really having an officially registered company

12 votes
1 answer
3k views

What is the kd tree intersection logic?

1 vote
9 answers
3k views

Why do people like `realistic' physics and graphics in games? [closed]

2 votes
2 answers
3k views

How should I do AABB::contains?

3 votes
4 answers
2k views

How can I view an R32G32B32 texture?

2 votes
1 answer
2k views

Points in d3d11

2 votes
3 answers
2k views

How do you rotate a cube map?

9 votes
3 answers
2k views

Key combinations on poll-based input

8 votes
3 answers
2k views

Should I use a world matrix?

10 votes
5 answers
2k views

Texturing an asteroid

2 votes
1 answer
1k views

How do you create a cbuffer or global variable that is gpu modifiable?

7 votes
1 answer
1k views

Octree division

22 votes
8 answers
1k views

Tutorial text without annoying user?

9 votes
3 answers
1k views

Avoiding orbiting in pursuit steering behavior

5 votes
1 answer
1k views

Where can I find a BRDF reference implementation?

3 votes
1 answer
1k views

What is an easy way to work subsurface scattering into a raycaster?

9 votes
1 answer
1k views

C++ Model loading API?

3 votes
1 answer
1k views

Moller Tri Tri intersection