7,021 reputation
21641
bio website bobobobo.wordpress.com
location Canada
age
visits member for 2 years, 10 months
seen 10 hours ago
stats profile views 557

Nov
21
comment Why do people like `realistic' physics and graphics in games?
No man, I'm just trying to understand or get concrete references that say why realism is good for games
Nov
21
asked Why do people like `realistic' physics and graphics in games?
Nov
14
comment Implementing a Custom Mouse Cursor in XNA
Yeah, you're right. I personally don't think clamping max speed should be a problem. It'll just feel like old DOS games (that totally slowed down when you moved the mouse to fast, so it feels like you're moving thru tar). If there's motion of say, 5px or more (in x, y independently) then clamp the motion to 5px, and use SetPosition to enforce it
Oct
28
comment Why isn't my mouse input working as expected in a DX10 game?
You should use rawinput
Oct
28
answered Why isn't my mouse input working as expected in a DX10 game?
Oct
25
comment My isometric game looks flat; how can I improve this?
I'm not sure why you are recommending this technique. This reminds me of an old trick to get rotations using only shearing, except you've done the opposite here. A single shear is cheaper than rot, scale, rot.
Oct
25
answered My isometric game looks flat; how can I improve this?
Oct
25
accepted Where can I find a BRDF reference implementation?
Oct
25
accepted Hemicube algorithm d3d9 or d3d11, float valued colors
Oct
24
answered Hemicube algorithm d3d9 or d3d11, float valued colors
Oct
24
comment Should I start to use DX11
He "just started game dev", so by the time he's ready to ship a game/put it on the internet, DX11 is likely to be mainstream.
Oct
20
comment IDirect3DDevice9Ex and D3DPOOL_MANAGED?
Yea but, grrrreeaaat answer! (if this is in fact true)
Oct
19
comment Where can I find a BRDF reference implementation?
@PatrickHughes Great!
Oct
19
comment Where can I find a BRDF reference implementation?
I am interested! Very interested.
Oct
19
comment Should I consider a graduate degree in game development?
Downmodded. Guys, calm down on the upvotes. There are also some great answers below.
Oct
18
accepted Should I use a world matrix?
Oct
18
comment Where can I find a BRDF reference implementation?
Any one, to give me an idea of how they are programmed!
Oct
17
asked Should I use a world matrix?
Oct
17
answered How does an HLSL shader actually end up affecting the render output?
Oct
17
comment How does an HLSL shader actually end up affecting the render output?
That's ok, no one does