10,716 reputation
32862
bio website bobobobo.wordpress.com
location Canada
age
visits member for 4 years, 3 months
seen Oct 21 at 1:36

Oct
10
asked How would you UV unwrap an octahedron?
Oct
9
comment How can I make Maya export a mesh as double-sided?
@ktodisco Yes, I know. Now how to make Maya export select polygons as two, oppositely wound polygons?
Oct
8
awarded  Nice Answer
Oct
7
comment How can I make Maya export a mesh as double-sided?
Well, that's a bit inefficient. I'm trying to leave the CULLMODE setting unchanged, and have this one triangle render with two polygons. I can do it manually by adding an f 33/32/12 type statement (in reverse order) in the OBJ file manually, but that is tedious
Oct
7
comment How can I make Maya export a mesh as double-sided?
Yes but, I only need some faces (that are easiest marked in Maya!) to be rendered double-sided. For instance, a plane with a tailfin that is a single polygon. Only that polygon needs to be double sided.
Oct
7
asked How can I make Maya export a mesh as double-sided?
Oct
6
accepted Where do you put assets on iOS 5.1 apps?
Oct
2
comment What can I do to increase the female:male ratio of gamers in an online, casual gaming, community?
I just think you're missing the forest (gameplay, themes) for the trees (signs that designers wrote a chauvinistic game that would turn women off -- ie skimpy clothes, gendered language). Even Terra in FF6 wore a bikini. The rogue in Diablo is another example of a "sexy female" that, although it's unrealistic to enter battle showing that much skin, I wouldn't say that would be what would turn the female gamers away.
Oct
2
comment What can I do to increase the female:male ratio of gamers in an online, casual gaming, community?
Well not really -- I think the girl I'm thinking of just hates military sim, realistic weapons, blood spatter -- the whole feel of serious combat seems to be what turns her off.
Oct
1
comment What can I do to increase the female:male ratio of gamers in an online, casual gaming, community?
I would argue that exploitive visuals won't turn off a gender as they will just turn off a personality type.
Oct
1
comment What can I do to increase the female:male ratio of gamers in an online, casual gaming, community?
I don't think cleavage would necessarily "drive girls away". I'd focus more on play and the actual elements of play of the game -- girl gamers I personally know tend to like fantasy games like Diablo II and not like military simulation games like BF3.
Oct
1
comment Can I use popular classical music as my game's soundtrack?
You mean like "cover" a song that's not in the public domain yet? That may be possible but I'm not sure about that.
Oct
1
comment Depth buffer values reset on change shader?
Thanks for this answer. It turned out I didn't have a depth buffer attached.
Oct
1
answered Depth buffer values reset on change shader?
Sep
30
asked Depth buffer values reset on change shader?
Sep
30
accepted Working out of a vertex array for destrucible objects
Sep
30
comment Working out of a vertex array for destrucible objects
Yes, I ended up doing this !:)
Sep
30
awarded  Quorum
Sep
30
comment OpenGL sprites and point size limitation
In this case using index buffers is just additional overhead. Each of the 4 vertices is only visited exactly once in drawing the quad. The post I linked does describe how to do hardware instancing on an ES 2 GPU
Sep
29
answered OpenGL sprites and point size limitation