10,319 reputation
32556
bio website bobobobo.wordpress.com
location Canada
age
visits member for 3 years, 9 months
seen Mar 30 at 0:43

Nov
22
awarded  Taxonomist
Nov
20
awarded  Necromancer
Nov
20
revised Implementing a homing missile
Added some comments at each step
Nov
20
revised Implementing a homing missile
Added derivation of eta= formula
Nov
18
revised What is the name of the AI/algorithm used by most MMOs for monsters or mobs?
Provided a link to "kiting"
Nov
18
comment How can I implement a “fast-forward” feature in my game?
If you are going to use the higher simulation rate approach, and you want to support slowdown, you probably need to actually have an extremely slow base simulation rate, then run that by default at like 100 simulation steps/frame.
Nov
14
comment How does a segment-based rendering engine (as in Descent) work?
@ratchetfreak Actually that link doesn't seem to be working-
Nov
14
revised How to make “they need to be fed” movement style
edited tags
Nov
13
awarded  Notable Question
Nov
13
answered OpenGL texture on sphere
Nov
12
answered Math > Logic for a Logarithmic Score Meter
Nov
12
comment Math > Logic for a Logarithmic Score Meter
This is a great tool. I had been fiddling around in Grapher recently, of all things.
Nov
9
comment Is it possible to create an “impossible” rooms in games?
@concept3d You can have 3d projections of n-dimensional figures, such as that animation of a tesseract on Wikipedia. 3D computer graphics are projections of 3-dimensional objects onto a 2-dimensional plane. To project a 4D object to a 2D computer screen, you have to project the shape into 3D first, then project that projection into the 2D space of the computer screen.
Nov
9
comment Is it possible to create an “impossible” rooms in games?
@concept3d If this isn't the answer, and he really is asking to "do the impossible even without any type of illusion", then we need to close this question as good ol' "not a real question"
Nov
9
comment Is the “impossible object” possible in computer graphics?
Yes, I read the name in your other post, thanks Mr Nathan
Nov
9
revised Is the “impossible object” possible in computer graphics?
added 479 characters in body
Nov
9
answered Is the “impossible object” possible in computer graphics?
Nov
9
comment Where can I find game postmortems with a programmer perspective
Just generally troll blogs and look for posts and bookmark them. Jonathan Blow's talk is pretty good - "How to program independent games". Also try using social bookmarking results such as delicious for gamedev,talks
Nov
9
comment How to Make Games Faster (Without Sacrificing Quality)
@Byte56 Think we can reopen this question? It's not a bad question.
Nov
8
comment Rendering oily/polluted water?
Use a texture..? Chromatic radial gradient, apply some distortion..