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Nathan Reed

I'm a graphics programmer, an amateur physicist, and a sci-fi nerd. I teach computers how to make pretty pictures. I'm excited by the art of creating beautiful, immersive worlds and telling stories in them. I enjoy playing with esoteric ideas, and explaining how things work.

I've previously worked on VR rendering technology at NVIDIA, and done graphics programming for Sony's Sucker Punch studio, on the Infamous games.

reedbeta.com - developer blog. @reedbeta on Twitter.

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