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Apr
4
reviewed Approve suggested edit on Animate 2D Human body Skeletal with Hands using JS
Apr
4
reviewed Approve suggested edit on How can I determine the pixels covered by a transformed triangle (without drawing it)?
Apr
4
reviewed Approve suggested edit on Difference between Arcade, P2 and Ninja physics in Phaser
Mar
19
reviewed Approve suggested edit on Do SpriteBuilder's Smart Sprite Sheet need to be loaded to memory?
Mar
13
awarded  Custodian
Mar
13
reviewed Approve suggested edit on How to generate caves that resemble those of Minecraft?
Feb
17
awarded  Enlightened
Feb
14
awarded  Good Answer
Feb
14
awarded  Mortarboard
Feb
14
revised Why do modern games not feature extra lives?
added 151 characters in body
Feb
14
awarded  Nice Answer
Feb
14
answered Why do modern games not feature extra lives?
Dec
15
awarded  Enlightened
Dec
15
awarded  Nice Answer
Nov
25
comment What would be a suitable way to model projectiles in an action game?
A good start would be to explain WHY the other question isn't quite suitable for your situation. And why "not quite" suitable, in which way is it suitable? What have you tried so far, and did you actually encounter performance issues, and did you track the issues down to the way you model projectiles? Show relevant code, how you call it, and which language you're using if it's not obvious.
Sep
12
awarded  Yearling
Jul
12
comment Kickstarter “last minute cold feet”
Any reason in particular why you un-accepted my answer?
Jul
10
answered Did Badland introduce the concept of “swarm”, or is it already present in earlier games?
Jul
4
awarded  Enlightened
Jul
4
awarded  Nice Answer