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visits member for 3 years, 2 months
seen Nov 15 at 21:05

(Wannabe) indie game dev.


May
21
comment Can an application break the graphics card?
I once used 3D Analyse to force Prince Of Persia Sands Of Time to run on an GeForce 4 MX400. After around a month of usage, my video card broke. I am not sure if that was the reason, but I am pretty sure nothing else could have been wrong - I've been using that video card for playing computer games some time before (like months) without any problems.
May
28
comment How to make a character “jump” when leaving an up slope?
^ This should be an answer, not a comment, cause it's the solution to the problem.
May
27
comment Keyboard Enter doing two things at once
Ah, OK. I am sorry, I typed the code without actually compiling it. You should haven't just copy it. Anyway, I've fixed it. I missed the "CurrentState." before each case statement. Also don't forget to break; at the end of each case. I've updated the code sample in my answer.
May
27
comment Keyboard Enter doing two things at once
Could you paste the code in pastebin.com ? It should work if you added the member the right way in the enum.
May
22
comment High-definition Full-motion background system in XNA
Oh. I am sorry. Well, I've looked in the XNA source code and it seems underneath it invokes the Windows Media Player COM interface (or something like that). However, I've expanded my previous answer regarding the caching :)
May
9
comment Unity + Kinect - Current, and active wrapper options?
There is an open-source implementation called 'OpenKinect' (openkinect.org/wiki/Main_Page). There is also a C# wrapper (openkinect.org/wiki/CSharp_Wrapper).
May
9
comment What problems could occur if you make use of both the Monogame API and the underlying graphics API?
Well, one could circumveit any problems arising from combining those two (monogame + the underlining API) by modifying directly the monogame source (that is, in a single place). Please note his last question: "If so what sort of problems might arise and are there any ways to help mitigate these issues?"
May
8
comment What problems could occur if you make use of both the Monogame API and the underlying graphics API?
Whoever did vote down, please say your reason, so I can learn next time if you feel I wrote something wrong.