| bio | website | zackthehuman.com |
|---|---|---|
| location | United States | |
| age | 25 | |
| visits | member for | 2 years, 10 months |
| seen | 10 hours ago | |
| stats | profile views | 67 |
Game programmer by hobby. Actively developing an NES-style platform game in C++.
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Dec 6 |
revised |
Markup format or script for data files? fixed "sometime" typo |
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Dec 1 |
revised |
How to efficiently map tokens to code in a script interpreter? added 18 characters in body |
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Nov 11 |
revised |
Creating a retro-style palette swapping effect in OpenGL Added the shader I used to create this effect. |
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Oct 4 |
revised |
MarteEngine Tile Collision added 149 characters in body |
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Jun 11 |
revised |
Recreating retro/NES style physics with intentional imprecision Added example code |
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Dec 22 |
revised |
Mega Man-style screen scrolling design Added diagram of "rooms" concept with transition regions |
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Aug 14 |
revised |
Sprite Animation Best Practices Added JavaScript sample code to demonstrate how the system would work. |
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Jul 24 |
revised |
Sprite Animation Best Practices Added info about loading only one image. |
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Jul 23 |
revised |
Sprite Animation Best Practices added 230 characters in body |