4,199 reputation
1249
bio website yannbane.com
location Zagreb
age
visits member for 1 year, 8 months
seen May 14 at 18:38
stats profile views 543

I'm interested in AI, video games, artificial life, game development, reading, Internet culture, hacking and so on.

My blog: www.yannbane.com
My portfolio: www.yannbane.com/p/portfolio_9.html
Like my Facebook page: www.facebook.com/ProgrammerHumor

I know Python, C, Javascript, FreeBasic, PHP, C++ and Java.


Apr
4
comment How to deal with (bad?) player suggestions
"And with every suggestion, try to look beyond the specific idea" - +1 for this part.
Apr
3
comment Is C++ necessary to learn if I ever want to get a job in the game industry?
Err, no, it isn't. You need a bit of both, or course, but learning languages is more important than having projects. And no, just because you know C# doesn't mean that you know C++. And if it was easy you'd regularly see people who know 6+ languages.
Apr
2
comment Is C++ necessary to learn if I ever want to get a job in the game industry?
Great advice, +1. Although I honestly think that learning new languages is very important as well.
Apr
2
comment Is C++ necessary to learn if I ever want to get a job in the game industry?
Learn C++ while you can.
Apr
1
comment Basic developing in python?
Oh boy another prime example of research effort and originality fused together into a very constructive game development question! This totally hasn't been answered one billion times already, and definitely doesn't lie just a few queries away from your favorite search engine!
Mar
20
comment Will polishing my current project be a better learning experience than starting a new one?
None of my games are neither complete nor polished. :) And that's true for a lot of professionally made games as well. Also, formal completeness != fully complete, polished game. It's usually due to management and tight schedules that development has to be sped up... This is second hand knowledge, although pretty much every professional game developer I've listened to confirmed it (and again, except Valve, because of their structure).
Mar
20
comment It's possible to release a communist 1st person shooter in USA?
If it is fictional then it should be legal. Especially if you main channel of distribution is the Internet. Then, how could they even stop you?
Mar
20
comment Will polishing my current project be a better learning experience than starting a new one?
You said that the most important skill to have in game development is shipping a complete, polished game. I just observed how no one seems to have that skill, as no one is shipping complete and polished games. "Art is never finished, only abandoned.", you know the quote, and it's true.
Mar
19
comment How does Unity use C# as a scripting language?
But JavaScript is compiled before being executed 99% of the time, and some Python implementations too. C(++) can be interpreted. I think that the terminology is flawed, as you're not talking about a property of the language, but the way you use it. But it seems that's not really important for the question...
Mar
19
comment Will polishing my current project be a better learning experience than starting a new one?
I am yet to play a complete, polished game. Are you saying that all game developers that work for publicly traded corporations unskilled because of management pressure?
Mar
19
comment How does Unity use C# as a scripting language?
What are scripting languages?
Mar
6
comment which best tools are available for game development using javascript and html5?
No, we can't. See the FAQ.
Feb
21
comment What are the main requirements to port a game to Linux
Steam runs fine on Arch and Debian, they're just recommending Ubuntu.
Feb
21
comment Packaging a Java game for Linux
Starting from the shell is stanard on GNU/Linux. File extensions don't matter a single bit either.
Feb
17
comment Which of these languages: Java, C++, or Python (Pygame) would be most effecient for a 2d rpg game?
pygame.org/project-Simple+OpenGL+Game-2088-.html
Feb
17
comment Which of these languages: Java, C++, or Python (Pygame) would be most effecient for a 2d rpg game?
Err, wrong. Also, where did I say that it definitely has? I didn't. I told him to check it out for himself. Are you still mad because of that Java thing? Because that -1, if it's from you, is completely unjustified. pygame.org/docs/ref/display.html
Feb
9
comment Is basic SDL hardware accelerated?
Thank you. I'm not really able to research now, but does SMFL support things like event handling, sound, etc?
Feb
8
comment Is basic SDL hardware accelerated?
Is there an easy option to accelerate it?
Feb
6
comment Are 2D art assets typically created at their intended in-game display size?
Usually? I thought they mostly used bitmaps...
Feb
3
comment How to protect a variable from changing through external programs?
Indeed @BorealGames, that's what I mean by "store all important state on the server".