| bio | website | yannbane.com |
|---|---|---|
| location | Zagreb | |
| age | ||
| visits | member for | 1 year, 8 months |
| seen | May 14 at 18:38 | |
| stats | profile views | 543 |
I'm interested in AI, video games, artificial life, game development, reading, Internet culture, hacking and so on.
My blog: www.yannbane.com
My portfolio: www.yannbane.com/p/portfolio_9.html
Like my Facebook page: www.facebook.com/ProgrammerHumor
I know Python, C, Javascript, FreeBasic, PHP, C++ and Java.
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Apr 4 |
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How to deal with (bad?) player suggestions "And with every suggestion, try to look beyond the specific idea" - +1 for this part. |
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Apr 3 |
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Is C++ necessary to learn if I ever want to get a job in the game industry? Err, no, it isn't. You need a bit of both, or course, but learning languages is more important than having projects. And no, just because you know C# doesn't mean that you know C++. And if it was easy you'd regularly see people who know 6+ languages. |
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Apr 2 |
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Is C++ necessary to learn if I ever want to get a job in the game industry? Great advice, +1. Although I honestly think that learning new languages is very important as well. |
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Apr 2 |
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Is C++ necessary to learn if I ever want to get a job in the game industry? Learn C++ while you can. |
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Apr 1 |
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Basic developing in python? Oh boy another prime example of research effort and originality fused together into a very constructive game development question! This totally hasn't been answered one billion times already, and definitely doesn't lie just a few queries away from your favorite search engine! |
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Mar 20 |
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Will polishing my current project be a better learning experience than starting a new one? None of my games are neither complete nor polished. :) And that's true for a lot of professionally made games as well. Also, formal completeness != fully complete, polished game. It's usually due to management and tight schedules that development has to be sped up... This is second hand knowledge, although pretty much every professional game developer I've listened to confirmed it (and again, except Valve, because of their structure). |
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Mar 20 |
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It's possible to release a communist 1st person shooter in USA? If it is fictional then it should be legal. Especially if you main channel of distribution is the Internet. Then, how could they even stop you? |
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Mar 20 |
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Will polishing my current project be a better learning experience than starting a new one? You said that the most important skill to have in game development is shipping a complete, polished game. I just observed how no one seems to have that skill, as no one is shipping complete and polished games. "Art is never finished, only abandoned.", you know the quote, and it's true. |
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Mar 19 |
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How does Unity use C# as a scripting language? But JavaScript is compiled before being executed 99% of the time, and some Python implementations too. C(++) can be interpreted. I think that the terminology is flawed, as you're not talking about a property of the language, but the way you use it. But it seems that's not really important for the question... |
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Mar 19 |
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Will polishing my current project be a better learning experience than starting a new one? I am yet to play a complete, polished game. Are you saying that all game developers that work for publicly traded corporations unskilled because of management pressure? |
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Mar 19 |
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How does Unity use C# as a scripting language? What are scripting languages? |
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Mar 6 |
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which best tools are available for game development using javascript and html5? No, we can't. See the FAQ. |
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Feb 21 |
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What are the main requirements to port a game to Linux Steam runs fine on Arch and Debian, they're just recommending Ubuntu. |
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Feb 21 |
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Packaging a Java game for Linux Starting from the shell is stanard on GNU/Linux. File extensions don't matter a single bit either. |
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Feb 17 |
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Which of these languages: Java, C++, or Python (Pygame) would be most effecient for a 2d rpg game? pygame.org/project-Simple+OpenGL+Game-2088-.html |
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Feb 17 |
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Which of these languages: Java, C++, or Python (Pygame) would be most effecient for a 2d rpg game? Err, wrong. Also, where did I say that it definitely has? I didn't. I told him to check it out for himself. Are you still mad because of that Java thing? Because that -1, if it's from you, is completely unjustified. pygame.org/docs/ref/display.html |
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Feb 9 |
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Is basic SDL hardware accelerated? Thank you. I'm not really able to research now, but does SMFL support things like event handling, sound, etc? |
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Feb 8 |
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Is basic SDL hardware accelerated? Is there an easy option to accelerate it? |
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Feb 6 |
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Are 2D art assets typically created at their intended in-game display size? Usually? I thought they mostly used bitmaps... |
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Feb 3 |
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How to protect a variable from changing through external programs? Indeed @BorealGames, that's what I mean by "store all important state on the server". |