4,759 reputation
2266
bio website jancorazza.com
location Zagreb, Croatia
age
visits member for 3 years, 7 months
seen Mar 8 at 9:10

I’m interested in computer science, artificial intelligence, robotics, programming languages, functional programming, and more.

I also enjoy reading, and watching good movies.

I know C, Python, JavaScript, C++, Java, and Scala. I’m learning Haskell.

jancorazza.com
jancorazza.com/portfolio


Mar
3
awarded  Good Question
Feb
21
comment What are the main requirements to port a game to Linux
Steam runs fine on Arch and Debian, they're just recommending Ubuntu.
Feb
21
comment Packaging a Java game for Linux
Starting from the shell is stanard on GNU/Linux. File extensions don't matter a single bit either.
Feb
21
answered Packaging a Java game for Linux
Feb
9
accepted Is basic SDL hardware accelerated?
Feb
9
comment Is basic SDL hardware accelerated?
Thank you. I'm not really able to research now, but does SMFL support things like event handling, sound, etc?
Feb
8
comment Is basic SDL hardware accelerated?
Is there an easy option to accelerate it?
Feb
8
asked Is basic SDL hardware accelerated?
Feb
6
comment Are 2D art assets typically created at their intended in-game display size?
Usually? I thought they mostly used bitmaps...
Feb
5
awarded  Popular Question
Feb
3
comment How do I prevent memory-modification cheats?
Indeed @BorealGames, that's what I mean by "store all important state on the server".
Feb
3
answered How do I prevent memory-modification cheats?
Feb
2
comment Does Java support OpenGL by itself?
It's not "Ants" it's juat "Ant".
Jan
27
comment How a “view” is handled in an Entity-Component based model?
I agree with @dreta. (Also, are you dreta from the Crunchbang forums?)
Jan
21
comment What are different types of online game formats besides Flash?
The security issues are both fundamental, current, and big enough to at least ask the OP to mention them and suggest against Java as a browser gaming platform. Once again I like the language, and I don't believe desktop apps nor server software are affected, but browser games a pretty much a lost front.
Jan
21
comment What are different types of online game formats besides Flash?
I've posted a link to a very good Security SE answer where you will find your answer. Java is currently one of the most insecure technologies and you should not force your users to enable it. With every release there are critical vulnerabilities, and that's not going to change because of the way Java applets are designed to work.
Jan
21
comment What are different types of online game formats besides Flash?
Point out how. The client has to support JavaScript, you merely send it over the network. The client has to support Flash, Java, and pretty much everything else suggested in this thread. My answer is getting downvoted only because I'm bad-mouthing Java. Don't you want your clients to be secure? Why would you force them to use an insecure product?
Jan
21
comment What are different types of online game formats besides Flash?
Wrong. Did you even follow that link? I love Java. Desktop, mobile and server applications are not affected, but using it to run random code you receive over a network is insecure and probably never will be, unless they place restrictions which they seem to be reluctant to do. -1 removed though, it's good that you've added that warning.
Jan
21
comment What are different types of online game formats besides Flash?
-1 for Java applets.
Jan
21
comment What are different types of online game formats besides Flash?
Again, -1 for suggesting Java. Refer to this comment.