183 reputation
28
bio website
location Edinburgh, United Kingdom
age 24
visits member for 2 years, 11 months
seen Jul 13 '13 at 15:40

Currently 3/4ths of my way through a computer science degree at St Andrews University.

Got a pretty good job in IT lined up after I graduate but games (developing and playing) are my real love.

Going to spend the next few years making a game engine and some fun games I intend on distributing for free. Then I'm going to take a massive risk and set up my own development studio.


Jan
22
awarded  Editor
Jan
22
accepted Does the Maya FBX 2013.3 exporter write tangent and binormal data?
Jan
22
revised Does the Maya FBX 2013.3 exporter write tangent and binormal data?
added 51 characters in body
Jan
22
answered Does the Maya FBX 2013.3 exporter write tangent and binormal data?
Jan
21
awarded  Promoter
Jan
17
asked Does the Maya FBX 2013.3 exporter write tangent and binormal data?
Jan
14
awarded  Popular Question
Sep
4
awarded  Yearling
Sep
2
asked Problem with D3DXMatrixReflect
Jul
18
comment Isometric tile map format
Thanks. This is perfect!
Jul
18
accepted Isometric tile map format
Jul
17
comment Isometric tile map format
Thanks, I'll have a look and let you know how it goes.
Jul
17
asked Isometric tile map format
Sep
5
awarded  Good Question
Sep
1
awarded  Nice Question
Sep
1
awarded  Analytical
Sep
1
awarded  Supporter
Sep
1
comment How do I create particles that react to the player and enemies?
I've also decided that with very little change in code I could have this apply to smaller asteroids within a belt. Thanks again.
Sep
1
awarded  Scholar
Sep
1
comment How do I create particles that react to the player and enemies?
Mate, unfortunately I don't currently have the reputation to upvote your answer (and I'd only be able to do it once, which is less than it deserves). You absolutely nailed what I'm looking for in your first solution. Fantastic answer. Honestly. Thanks!