5,952 reputation
22147
bio website pretentiousarts.com
location
age 25
visits member for 4 years, 5 months
seen 9 hours ago

Nov
21
answered OpenGL lighting appears to be clamping
Nov
15
reviewed Edit How do I choose where to position a mini-map in the HUD?
Nov
15
revised How do I choose where to position a mini-map in the HUD?
Question was too vague and hence looked too much opinion-based, even for a gameDesign-related question.
Sep
30
awarded  Explainer
Sep
17
answered What kind of gaming experiences does hiding game play stats and formulas cultivate?
Sep
17
comment What kind of gaming experiences does hiding game play stats and formulas cultivate?
Even if you do attempt to hide the stats, there will be people who experiment and figure out what is happening behind the scenes. For BF3 the weapon stats ingame were faked, but there were multiple websites dedicated to testing all facets of the weapon for damage, time to kill, accuracy and all that stuff.
Sep
9
comment How can I make huge terrains in Unity?
Is there source code for that? All I see is a unity plugin game.
Aug
21
comment How does interpolation actually work to smooth out an object's movement?
Carefully reread those documents. They don't actually modify the location of the object in the rendering method. They only modify the apparent location of the method based off of its last position and its current position based on how much time has passed.
Aug
15
comment How do I find the angle between two 3D angles represented in this form?
It sounds like you are working with vectors. What is wrong with calculating the angle between those two vectors?
Aug
11
answered How do I translate a spherical coordinate to a Cartesian one?
Aug
1
answered Multiple animations on flash timeline
Jul
23
awarded  Yearling
Jul
2
awarded  Curious
Jun
25
comment Should an NPC shop provide a unique or shared inventory for each player?
Bah. I was halfway done with an answer going over upsides and potential negatives and how to solve them.
Jun
10
answered Is it a good plan to use 2D physics for a 3D racing game?
May
30
comment Trying to develop a game with android for cracking glasses in different dimensions
@ktodisco Sometimes its nicer to ask people who know about the topic instead of spending hours working on something that doesn't work correctly, when someone could tell you right off the bat you are going in the wrong direction.
Dec
31
awarded  Popular Question
Dec
4
comment Solving banding with additive blended particles
Oh, the single particle is being rendered in the engine. Can you post the source image for the particle? That might help make it more clear.
Nov
26
comment why are there draw rate and update rate in fixed time step game loop?
The article you linked explains everything very clearly, perhaps you should reread that, or ask for clarification on what part you don't understand.
Nov
22
revised SFML image extension for best performance
deleted 96 characters in body