93 reputation
17
bio website youtube.com/…
location
age
visits member for 2 years, 11 months
seen Apr 15 '12 at 13:21

I am a hobby programmer, I am a biologist, and I started with internet tutorial to approach the world of programming in python.
After a while I've also learned a bit of C++.

Here can be found the project I'm most proud of: Snake4d


Dec
16
awarded  Nice Question
Mar
21
awarded  Notable Question
Jul
11
awarded  Popular Question
Jan
30
comment How to organize a game engine in C++? Is my use of inheritance a good idea?
I've seen them after posting, and actually composition is a great idea! I have always fear to end up using c with classes instead of having a real c++ design!
Jan
30
awarded  Editor
Jan
30
revised How to organize a game engine in C++? Is my use of inheritance a good idea?
Forgot to make Player inherit from the base class GlObject...
Jan
30
asked How to organize a game engine in C++? Is my use of inheritance a good idea?
Dec
24
accepted Binary operation for fast 3D game engine
Dec
24
awarded  Supporter
Dec
24
awarded  Commentator
Dec
24
comment Binary operation for fast 3D game engine
have you considered the fact that if one use voxels, one already has a very large matrix? it would be to simply add one parameter... the 0,1 index if the matrix is occupied...
Dec
24
asked Binary operation for fast 3D game engine
Oct
21
accepted Vector fields and game engine
Oct
21
awarded  Scholar
Oct
21
accepted Snake4d - a 4 spatial dimensional game
Sep
7
comment Vector fields and game engine
thx for the answer, pretty explicative :D but, I think it could even reduce the number of operations needed, because let's say, before you calculate the vector field than you feed in all the vectors of the object in the field function and so you have the next step, instead of calculating the path of each particle, consequently total runs 2x number of object instead of an exponential increase (kd tree excluded). Did I made mistakes in my logic?
Sep
7
awarded  Student
Sep
7
asked Vector fields and game engine
Aug
27
comment Snake4d - a 4 spatial dimensional game
@chaosTechnician: thx for the answer! about the spatial dimension / time issue. Yes I know it, I will make a new video for the new version, where I avoid this metaphor. I found eusebeia.dyndns.org/4d/index.html this website, the only thing I don't do for now is an HSR of the 4d space. I heard about Miegakure, I don't like their representation because is not using the 4d perspective.
Aug
27
comment Snake4d - a 4 spatial dimensional game
stackoverflow has an other opinion, but ok I'll update my questions :D