152 reputation
6
bio website pupco.net
location Austin, TX
age 30
visits member for 1 year, 9 months
seen May 7 '12 at 15:46
stats profile views 3

Extremly terse.
Skills: AS, PHP, HTML, JS, MySQL, jQuery, Flash, Photoshop, Illustrator


Jan
23
awarded  Popular Question
Apr
13
answered Are there any good 2D fighting game engines that can be used to make a commercial product?
Apr
9
revised How to wire finite state machine into component-based architecture?
Added images from slideshow
Apr
9
comment How to wire finite state machine into component-based architecture?
What's the fundamental difference between "Behaviors" and "Actions"?
Apr
9
accepted How to wire finite state machine into component-based architecture?
Apr
9
suggested suggested edit on How to wire finite state machine into component-based architecture?
Feb
28
awarded  Scholar
Feb
28
accepted Is Goal-Oriented Action Planning (GOAP) a valid replacement for state machines outside the realm of AI?
Feb
27
awarded  Student
Feb
27
revised How to wire finite state machine into component-based architecture?
edited tags
Feb
27
asked Is Goal-Oriented Action Planning (GOAP) a valid replacement for state machines outside the realm of AI?
Feb
27
comment How to wire finite state machine into component-based architecture?
So, the AI sub-components are actually doing the work? Did they exist as entity components, at the same level as the AI component?
Feb
27
revised How to wire finite state machine into component-based architecture?
deleted 19 characters in body
Feb
27
revised How to wire finite state machine into component-based architecture?
added 56 characters in body
Feb
27
awarded  Editor
Feb
27
revised How to wire finite state machine into component-based architecture?
added 2 characters in body
Feb
27
asked How to wire finite state machine into component-based architecture?
Feb
24
comment How to implement behavior in a component-based game architecture?
TYPO: "It will receive..." what from the AI component?
Aug
22
awarded  Supporter
Aug
22
awarded  Autobiographer