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visits member for 3 years, 2 months
seen Jun 19 '13 at 20:55

Apr
4
comment XNA: Huge Tile Map, long load times
Also, the XBOX has 1 GC generation VS the PC's 3.
Nov
26
comment XNA - Use Mouse To Rotate & Arrow Keys To Scroll A Linearly Wrapped Texture:
+1 on the explanation of orientation
Nov
21
comment Why is my model's scale changing after rotating it?
This was it for me: normalizing when creating the Matrix. Also, showing me to multiply the correct order for the effect fixed the other issue I had of having to 'roll' off of the Down vector.
Nov
20
comment Why is my model's scale changing after rotating it?
Yes, you are correct. When I did that, the model would rotate out of control. Not really sure what is going on with it. I need to refresh in my math apparently.
Nov
20
comment Why is my model's scale changing after rotating it?
When I do that, it resets the orientation every time and I can only ever pitch or yaw the model by the 5 degrees at most.
Nov
20
comment Why is my model's scale changing after rotating it?
Did as you suggested, however it didn't work. I'm still scaling after a while. I know for sure it is scaling because I decomposed the _orientation matrix in the beginning and compare it after each translation. Once I begin to pitch, the scale changes.
Nov
20
comment Why is my model's scale changing after rotating it?
My question is probably the silly one. To be honest, no idea. I can't figure out why my scale is changing.
Nov
20
comment Why is my model's scale changing after rotating it?
Its a .fbx. I opened the file and saw this in at the top: FBX 6.1.0 project file ; Created by Blender FBX Exporter ; I downloaded this free model from turbosquid.
Nov
20
comment Why is my model's scale changing after rotating it?
That's what I thought. I originally had Forward, but then the plane was actually performing yaw.
Sep
28
comment What do potential employers look for in a good portfolio?
+1 good link. Thanks sharing.
Sep
27
comment What do potential employers look for in a good portfolio?
Ok, your answer combined with Trevor's really gave me what I need. Shame I can't choose two answers; so +1. Thanks, Nathan. I really appreciate it.
Sep
27
comment What do potential employers look for in a good portfolio?
This was really what I needed to hear (read). Trevor, thank you.
Sep
27
comment What do potential employers look for in a good portfolio?
I appreciate your answer. It gives me a better sense of direction. I see myself more as an engine programmer. For the time spent (based on your experience), do you think it is better to skip the abstraction and dive into D3D?