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answered Where can I pay artists to make models for my game?
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comment D3D11 - Setting multiple ID3D11SamplerStates for the pixel shader stage once and leaving them be
If you don't mind, could you please mark the question as solved if my answer satisfied you ? Thank you.
Sep
15
comment D3D11 - Setting multiple ID3D11SamplerStates for the pixel shader stage once and leaving them be
That's because under DX9 each sampler was bound to exactly one texture. At least that's what I concluded after bashing my head for days wondering why my textures would display on the wrong sampler !
Sep
14
answered D3D11 - Setting multiple ID3D11SamplerStates for the pixel shader stage once and leaving them be