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May
24
comment Can I write plugin/extension to Unity editor?
I don't know if this was ever true, but it certainly isn't now.
May
24
comment Can I write plugin/extension to Unity editor?
That section of the manual is about extending the engine, not the editor as the OP asked.
Apr
22
awarded  Necromancer
Jul
14
awarded  Yearling
Apr
30
awarded  Taxonomist
Mar
1
awarded  Notable Question
Jul
14
awarded  Yearling
Jun
18
awarded  Nice Answer
Aug
1
awarded  Notable Question
Jul
25
awarded  Popular Question
Jul
14
awarded  Yearling
Mar
25
comment Using virtual functions
It sounds like you're a beginner at C++. Nothing wrong with that, but I strongly advise you to get and read the Scott Meyers book Effective C++. With some languages a quick answer on stackoverflow is fine, but there are lots of subtleties with C++ that if you don't know about them can introduce hard to understand bugs.
Mar
25
awarded  Autobiographer
Mar
25
revised A* navigational mesh path finding
deleted 48 characters in body
Mar
18
answered Should I go with OpenGL to see my future in Game Development industry?
Mar
5
revised What are the current books for DirectX (w/ focus on 3D)?
updated with new info.
Jan
17
comment Are there .NET bindings for Autodesk's FBX SDK?
No. I changed jobs and so the project I was going to use it for never came to anything.
Nov
29
answered A* navigational mesh path finding
Nov
26
answered Using heavyweight ORM implementation for light based games
Oct
10
comment What should I be considering when designing an Event Manager System?
"Thread-save"? Hmmm