1,594 reputation
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bio website pabdulin.blogspot.com
location Russia
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visits member for 1 year, 9 months
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I would appreciate invitations to .NET related projects, especially games development (XNA).


Mar
6
comment Custom XNA installer
You should probably ask it on StackOverflow, since it doesn't really matter if installing app is a game.
Feb
19
revised Unable to detect continuous keypress event in SDL
edited body
Feb
18
comment Unable to detect continuous keypress event in SDL
@TrevorPowell that is correct, thanks, I fixed the bug in code example.
Feb
18
revised Unable to detect continuous keypress event in SDL
added 20 characters in body
Feb
18
comment Unable to detect continuous keypress event in SDL
@Kylotan thanks for additional info, I just never worked with SDL :)
Feb
18
answered Unable to detect continuous keypress event in SDL
Feb
15
comment Calculating a RPG character's wages based off their attributes?
I mean wage number have little meaning separated from other aspects of a game, in which wages are to be paid, or received.
Feb
15
revised Calculating a RPG character's wages based off their attributes?
added 336 characters in body
Feb
15
answered Calculating a RPG character's wages based off their attributes?
Feb
13
revised Making Video Games In pure Java, where to go?
added 174 characters in body
Feb
13
answered Making Video Games In pure Java, where to go?
Jan
28
comment How to define a proper protocol for a turn-based combat system?
See updated answer.
Jan
28
revised How to define a proper protocol for a turn-based combat system?
added 367 characters in body
Jan
25
revised How to define a proper protocol for a turn-based combat system?
added 210 characters in body
Jan
25
answered How to define a proper protocol for a turn-based combat system?
Jan
25
comment How to define a proper protocol for a turn-based combat system?
Why do you have to store all actions in one message? I mean why it can't be splitted to: 1. A attacks B using skill X for 30 damage points. 2. B uses the phoenix skill Y when he is hit that damage A for 20 points, and heals himself 10 points. ?
Jan
18
revised Approaches for storing grid-like information
fixed title, added relevant tags
Jan
18
suggested suggested edit on Approaches for storing grid-like information
Dec
24
answered Game development for multiple Microsoft platforms
Dec
1
comment Input Handling and Game loop
@BobCoder well I can't say for everyone, but polling is preffered in games for a reason. See last link in updated answer. I will not say it's impossible to do input with events, but it's seems like it's harder compared to polling.