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visits member for 3 years, 9 months
seen Feb 4 at 14:25

Oct
24
awarded  Commentator
Oct
24
comment Discussion about Serious Games : Their lacks and forces
@Noctrine I appreciate as well, I think the topic is quite correct. Moreover, I think this discussion could get great answers / thoughs from different users. @Ari Here is one of the articles : liebertonline.com/doi/abs/10.1089/cpb.2009.0013 I've read some nices articles about serious games, but I wanted to get the feel of experienced game developpers about it, I think theses games really can help the entire community on different spheres of life.
Oct
24
asked Discussion about Serious Games : Their lacks and forces
Oct
24
comment How important is music to mobile phone (smart PDA) games?
Nice answer, I think music is part of keeping the player in the Flow zone, which is important. If you don't know about the Flow, I suggest you read this paper writting by Jenova Chen, this guy actually wrote a thesis on the subject. jenovachen.com/flowingames/p31-chen.pdf
Oct
23
accepted Starting career with enough education but no experience?
Oct
23
awarded  Scholar
Oct
23
accepted What scripting language would you recommend for a C++ game project?
Oct
23
comment 2D collision and getting closer to objects
How do you check for collision ? Is it with 2d shape vectors or you use a tile-based algorithm ?
Oct
23
comment What scripting language would you recommend for a C++ game project?
Thanks for the reference on LuaBind, maybe digging into other binding libraries will convince me for taking Lua again
Oct
21
comment Starting career with enough education but no experience?
I will check theses on my next free times, as students it's hard to come with a concrete and quite complete project and push it to the end with all school works to do and side jobs to live so team projects could be a nice avenue !
Oct
21
comment Commercial 2D game engines?
Maybe you could have a nice engine with some side librairies such as boost for math, serialization, etc ?
Oct
21
comment What scripting language would you recommend for a C++ game project?
Quite interesting, is there any disavantages / bugs / performance issus you've come through so far ?
Oct
21
comment What scripting language would you recommend for a C++ game project?
And about python and Lua, is there some wrappers for C++ that allow you to redefine class methods, create new methods, etc ? And is this feature can be controlled from the C++ code (for security) ? As I said, LuaBind does these things but fail in a context of inheritance, which is quite common in a game project. Methods I would like to redefined are for exemple, tests specific game loop, update methods of entities like player, update method of the game world itself, etc.
Oct
21
awarded  Student
Oct
21
comment What scripting language would you recommend for a C++ game project?
About Boost, I think maybe it's a huge library and many many things are not quite useful in all projects. In fact luabind use Boost a lot and it's one of the things I didn't like.
Oct
21
comment Starting career with enough education but no experience?
Do you have some nice ideas of nice blogs that I could base myself on ? Just to know what kind of stuff I should keep on it, like small independent challenges, news of a bigger indenpendent projet, etc ?
Oct
20
asked Starting career with enough education but no experience?
Oct
20
answered What scripting language would you recommend for a C++ game project?
Oct
20
asked What scripting language would you recommend for a C++ game project?
Oct
20
awarded  Supporter