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Old McDonald had a farm

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Jun
15
comment How should I track real-time resource generation in a client-server scenario?
Player cities. Players build a city, build up it's resources, buildings, armies, etc. Then they can deploy those armies to lay siege on another player city. There are also barbarian cities. So, to answer your question, it's a static world, so all content needs to be saved upon disconnection.
Jun
14
comment How should I track real-time resource generation in a client-server scenario?
I should mention that this is an mmorts
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asked How should I track real-time resource generation in a client-server scenario?
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25
comment RTS Game Protocol
I added a bit more info to the question. The answer from SO seems to be counter to what you said and I'd love to discuss the finer details.
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25
revised RTS Game Protocol
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25
asked RTS Game Protocol