| bio | website | soggymilk.com |
|---|---|---|
| location | Milwaukee, WI | |
| age | 21 | |
| visits | member for | 1 year, 10 months |
| seen | Jul 20 '11 at 14:54 | |
| stats | profile views | 2 |
Just a kid going through college in hopes to change the world, or at the very least get a decent career in software development.
While I'm going through school I've been working on some projects to further my learning outside of school. Right now I'm focused on a Ruby on Rails project "qRPSd" - It's an effort to provide the tools needed to play a classic tabletop RPG over the internet! (Which is pretty neat, to me, because it'll let me play some old favorites with friends that are likewise going through school.)
This site has provided me with awesome help in the past; so I hope to become an active member of StackOverflow, both as a learner and maybe a teacher :)!
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Jul 15 |
comment |
Should the engine for an eventual web-based game start as a web-service? I am new to game development, and I'll be the only developer, but don't worry: the code will keep me more interested than the game ;) I was thinking of using Padrino, a lightweight MVC framework written in Ruby. What's nice is it has mountable apps. I'm not super familiar with them, but I think I could "mount" the engine and the UI apps side-by-side in the same processs, yet they're still separate apps with [potentially] their own databases and static resources. |
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Jul 15 |
awarded | Supporter |
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Jul 15 |
comment |
noSQL - Is it a valid option for web based game? Just my $.02, but "not performant" is not a drawback of RDBMS. It's a drawback of storing non-relational data in an RDBMS, not tuning your RDBMS, not understanding what your SQL is doing, not indexing, etc. etc. etc. If you have relational data, you'll find RDBMSes are incredibly optimized. |
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Jul 15 |
awarded | Editor |
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Jul 15 |
revised |
Should the engine for an eventual web-based game start as a web-service? clarified question after move and retagged |
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Jul 15 |
awarded | Student |
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Jul 15 |
awarded | Autobiographer |
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Jul 15 |
asked | Should the engine for an eventual web-based game start as a web-service? |