711 reputation
417
bio website github.com/nickhall
location Yatsushiro-shi, Japan
age 24
visits member for 3 years, 1 month
seen 5 hours ago

日本語でどうぞ。


Aug
22
comment Simple heart container script for 2D game (Unity)?
The unity YouTube channel has some examples up I believe
Aug
22
comment Simple heart container script for 2D game (Unity)?
This should be much easier to accomplish using the new UI system that just launched with the 4.6 beta
Aug
17
accepted Road network geometry in Unity: one big mesh or a bunch of smaller meshes?
Aug
11
asked Road network geometry in Unity: one big mesh or a bunch of smaller meshes?
Jul
24
revised How can I find the tangent and normal at an interpolated point on a Catmull-Rom/Hermite spline?
added 11 characters in body
Jul
12
awarded  Yearling
Jul
6
comment How can I animate 2d sprite rotation without interpolation?
Do you absolutely have to use the animator for it? This is trivial to do in code alone.
Jul
2
awarded  Curious
Jun
21
accepted How can I find the tangent and normal at an interpolated point on a Catmull-Rom/Hermite spline?
Jun
21
comment How can I find the tangent and normal at an interpolated point on a Catmull-Rom/Hermite spline?
I noticed a downvote here so if there is any error please point it out and I will correct it.
Jun
20
awarded  Self-Learner
Jun
20
revised How can I find the tangent and normal at an interpolated point on a Catmull-Rom/Hermite spline?
added 53 characters in body
Jun
20
answered How can I find the tangent and normal at an interpolated point on a Catmull-Rom/Hermite spline?
Jun
19
revised How can I find the tangent and normal at an interpolated point on a Catmull-Rom/Hermite spline?
edited body
Jun
19
revised How can I find the tangent and normal at an interpolated point on a Catmull-Rom/Hermite spline?
added 58 characters in body
Jun
19
asked How can I find the tangent and normal at an interpolated point on a Catmull-Rom/Hermite spline?
Jun
17
revised How can I find the “end” vertices on an open-ended mesh?
added 117 characters in body
Jun
16
revised How can I find the “end” vertices on an open-ended mesh?
added 28 characters in body
Jun
16
revised How can I find the “end” vertices on an open-ended mesh?
added 298 characters in body
Jun
16
revised How can I find the “end” vertices on an open-ended mesh?
added 298 characters in body