| bio | website | github.com/nickhall |
|---|---|---|
| location | Yatsushiro-shi, Japan | |
| age | 23 | |
| visits | member for | 1 year, 10 months |
| seen | yesterday | |
| stats | profile views | 31 |
日本語でどうぞ。
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May 22 |
comment |
Crowdfunding an indie game. What should I offer back? I don't think the question is about how to present the project as much as it is about what rewards are effective for incentivizing funding |
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Apr 17 |
comment |
How can I disable the forward/back buttons in AS3? I think he's referring to the flash forward/back functions, not browser forward/back buttons |
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Mar 25 |
comment |
Jittery effects with collisionsspriteBatch.draw(texture, new Vector2((int) position.X, (int) position.Y), Color.White) |
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Mar 25 |
comment |
Jittery effects with collisions When you draw your sprite use (int)position.X and (int)position.Y instead of just position |
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Mar 25 |
answered | Jittery effects with collisions |
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Mar 22 |
comment |
Developing a simple platformer This will likely be closed but you can check out the XNA platformer sample game for help. |
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Feb 4 |
reviewed | Excellent Why are some objects not rendering properly? |
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Feb 4 |
reviewed | Excellent Astar heuristics closing in on an answer before searching around to find nodes with lower movement costs |
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Feb 4 |
awarded | Custodian |
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Feb 4 |
reviewed | Excellent Implementing a camera / viewport to a 2D game |
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Feb 4 |
reviewed | Satisfactory How do engines avoid “Phase Lock” (multiple objects in same location) in a Physics Engine? |
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Feb 4 |
reviewed | Excellent Demystifying “chunked level of detail” |
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Feb 2 |
revised |
Pygame 2D Scrolling Map Thanks/signature messages are discouraged here |
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Feb 2 |
suggested | suggested edit on Pygame 2D Scrolling Map |
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Jan 31 |
comment |
PNG image as a level map for 2d game What tiled editor are you using, what kind of "high graphical look" are you going for, and what way do you want to use png images to fix this? Like just load a png as the background of your game? |
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Jan 23 |
accepted | How should IDs be assigned in an entity component system? |
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Jan 20 |
accepted | How can I get accurate collision resolution on the corners of rectangles? |
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Jan 20 |
asked | How should IDs be assigned in an entity component system? |
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Jan 18 |
awarded | Informed |
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Jan 11 |
comment |
Good Tools & Methodologies for designing Game Arch Are you asking for tools that do this or just saying there should be? |

