773 reputation
419
bio website github.com/nickhall
location Yatsushiro-shi, Japan
age 25
visits member for 3 years, 10 months
seen 11 hours ago

日本語でどうぞ。よろしくお願いします!


Mar
21
awarded  Popular Question
Feb
15
awarded  Popular Question
Feb
11
comment OnMouseUpAsButton not always called
I'm not sure if this fires automatically somehow from an event, but do you have code somewhere that checks for clicks that's in the fixedupdate loop instead of the update loop?
Dec
17
comment How could I constrain player movement to the surface of a 3D object using Unity?
Potentially helpful: youtube.com/watch?v=JMWnufriQx4
Sep
11
revised Game Lagging due to too much details
Some minor formatting and clarity edits but there's still a lot wrong here
Sep
11
suggested approved edit on Game Lagging due to too much details
Sep
11
revised Wandering motion in Unity
added 122 characters in body
Sep
11
answered Wandering motion in Unity
Sep
10
comment Find shortest path to gather items
How many food/storage bin items will be available on the map?
Sep
3
comment How can I animate characters' static-geometry eyes?
This might be relevant to the question
Aug
22
comment Simple heart container script for 2D game (Unity)?
The unity YouTube channel has some examples up I believe
Aug
22
comment Simple heart container script for 2D game (Unity)?
This should be much easier to accomplish using the new UI system that just launched with the 4.6 beta
Aug
17
accepted Road network geometry in Unity: one big mesh or a bunch of smaller meshes?
Aug
11
asked Road network geometry in Unity: one big mesh or a bunch of smaller meshes?
Jul
24
revised How can I find the tangent and normal at an interpolated point on a Catmull-Rom/Hermite spline?
added 11 characters in body
Jul
12
awarded  Yearling
Jul
6
comment How can I animate 2d sprite rotation without interpolation?
Do you absolutely have to use the animator for it? This is trivial to do in code alone.
Jul
2
awarded  Curious
Jun
21
accepted How can I find the tangent and normal at an interpolated point on a Catmull-Rom/Hermite spline?
Jun
21
comment How can I find the tangent and normal at an interpolated point on a Catmull-Rom/Hermite spline?
I noticed a downvote here so if there is any error please point it out and I will correct it.