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seen Oct 16 '13 at 21:42

Oct
24
revised Box2d too much for Circle/Circle collision detection?
deleted 9 characters in body
Oct
24
revised Box2d too much for Circle/Circle collision detection?
edited title
Jan
5
revised Should I take this game design class?
edited body
Nov
10
revised Why am I seeing streak artifacts on the cube map I'm rendering?
added 75 characters in body
Nov
7
revised OpenGL/GLSL: Render to cube map?
added 33 characters in body
Oct
30
revised GLSL Core Functionality Geometry Shader examples
added 4 characters in body
Aug
25
revised Why is programmable pipeline( GLSL ) faster than fixed pipeline?
added 1 characters in body
Aug
21
revised Would studying psychology give an advantage to a game designer?
deleted 16 characters in body
Aug
4
revised How important is understanding Software Project Management for an indie?
deleted 3 characters in body
Apr
19
revised How do I replicate the warp effect from Geometry Wars?
added 128 characters in body
Mar
21
revised Is requirements analysis useful in game development?
added 95 characters in body