| bio | website | |
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| age | ||
| visits | member for | 2 years, 10 months |
| seen | May 5 at 18:38 | |
| stats | profile views | 96 |
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May 18 |
awarded | Nice Question |
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May 2 |
answered | How do I make my code randomly generate platforms and scroll up simultaneously for a doodle jump-style game? |
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May 2 |
answered | How do I make my code randomly generate platforms and scroll up simultaneously for a doodle jump-style game? |
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Apr 26 |
comment |
HTML5 - Does it have the power to handle a large 2D game with a huge world? You may have already seen this, but you should check out this HTML5 Game Development class: udacity.com/course/cs255. |
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Apr 24 |
comment |
Randomly spawning objects so they don't intersect I've had to implement something similar to this before and this is the solution I chose. I'm not saying it's the best, I had situations where I couldn't find a new position that was far enough away from another position. You could also divide the screen up into parts, keep a running number of enemies in each part, choose the part of the screen that has the least enemies, then do this strategy in just that area. Just a thought. |
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Mar 26 |
awarded | Notable Question |
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Mar 20 |
awarded | Popular Question |
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Mar 5 |
comment |
Why does matrix multiplication lead to different result if it's done on CPU, compared to GPU(shader)? Also, remember GPU will be column-order. Your software solution might be row-order. |
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Feb 25 |
awarded | Notable Question |
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Feb 6 |
awarded | Popular Question |
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Jan 30 |
awarded | Popular Question |
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Jan 28 |
awarded | Popular Question |
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Jan 13 |
awarded | Nice Question |
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Dec 29 |
awarded | Notable Question |
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Dec 21 |
asked | Creating Smooth Animations |
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Dec 18 |
comment |
Viewport like Angry Bird in Corona I'm thinking you just need to scale the images on the screen to zoom in. |
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Nov 30 |
answered | Wait till all CCActions have completed |
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Nov 29 |
answered | CCUserDefault, iOS/Android and game updates |
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Nov 18 |
awarded | Quorum |
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Nov 11 |
comment |
Is there any relation between Game Theory and Game Development? Game economies is how the game mechanics interact with each other as well as player interaction. |