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visits member for 4 years, 4 months
seen Oct 16 '13 at 21:42

Oct
23
accepted Spreadsheets in Game Design?
Jul
2
accepted Shaders in Cocos2d 2.0
Jul
2
accepted Cocos2d: Tongue effect like in Munch Time
Jan
4
accepted Is game software design the same as non-game software design?
Dec
28
accepted OpenGL/GLSL: Render to cube map?
Dec
21
accepted What is the point of this hard-coded vector when calculating luminance in glow/bloom effects?
Nov
13
accepted Why am I seeing streak artifacts on the cube map I'm rendering?
Nov
2
accepted How does one get adjacency information in a geometry shader?
Oct
30
accepted Why is programmable pipeline( GLSL ) faster than fixed pipeline?
Oct
30
accepted Learning GLSL: What's a good intermediate project to work on?
Oct
30
accepted How should I approach AI for Spades game?
Sep
4
accepted OpenGL: Display Memory, Offscreen Memory, and the Framebuffer?
Aug
22
accepted Would studying psychology give an advantage to a game designer?
Aug
17
accepted Learning OpenGL: Red and Blue book still relevant?
Aug
15
accepted Do AI or graphics programmers have more job opportunities?
Aug
5
accepted How important is understanding Software Project Management for an indie?
Jul
29
accepted Does an indie game developer really need to know graphics programming beyond the basics?
Jul
26
accepted Would a box2D sensor fit my needs?
Jun
6
accepted How to do Digital Painting type of graphics art like in Braid?
May
20
accepted When to roll your own game engine?