1,006 reputation
1534
bio website Stum.de
location Irvine, CA
age 31
visits member for 4 years, 4 months
seen Oct 2 at 7:26

If it consumes electricity, chances are good that I worked with it or at least know about it. SysAdmin and Programmer, worked with Basic and PHP as well as with Delphi. My current bread and butter is C# and JavaScript. I like to do Commodore 64 development as a hobby and dabbled in XNA for prototyping purposes.

I'm also on Twitter and I have a blog.


Jan
22
awarded  Nice Question
Dec
13
comment How do I scale down pixel art?
@SethBattin I'm not sure. I'm thinking about running a game made for 1280x720 in e.g. 1024x576. What do OpenGL and DirectX use to rescale if I give it an image that's 128x96 and is supposed to be displayed in 102x76? (which is even a rounding issue since it should be 102.4x76.8 pixels)
Dec
13
awarded  Good Question
Dec
13
asked How do I scale down pixel art?
Dec
12
awarded  Popular Question
Dec
5
awarded  Critic
Oct
25
awarded  Notable Question
Sep
6
awarded  Nice Question
Jul
22
awarded  Yearling
Jul
20
awarded  Nice Question
Jul
4
awarded  Popular Question
Jul
1
awarded  Popular Question
May
20
awarded  Popular Question
Apr
29
awarded  Popular Question
Mar
4
awarded  Popular Question
Jan
8
accepted What exactly makes up a screen in a typical C64 game?
Jan
7
asked What exactly makes up a screen in a typical C64 game?
Dec
2
accepted What is the preferred starting address for a C64 game?
Dec
2
comment What is the preferred starting address for a C64 game?
Thanks, that helped a lot, I've read up on how the VIC-II chip works and indeed $1000 and $9000 are problematic for graphics. $c000 also seems to always be "free RAM"
Dec
2
comment What is the preferred starting address for a C64 game?
@Daniel True, it's more a generic programming question. I'd like to see if there is interest in vintage game development, I'm just starting to seriously get into C64 Game Dev (on my todolist since 25 years :))