| bio | website | Stum.de |
|---|---|---|
| location | Irvine, CA | |
| age | 30 | |
| visits | member for | 2 years, 10 months |
| seen | Mar 29 at 5:57 | |
| stats | profile views | 74 |
If it consumes electricity, chances are good that I worked with it or at least know about it. SysAdmin and Programmer, worked with Basic and PHP as well as with Delphi and C#, my current favorite. I also do SharePoint for a living.
|
Jan 7 |
asked | What exactly makes up a screen in a typical C64 game? |
|
Dec 2 |
accepted | What is the preferred starting address for a C64 game? |
|
Dec 2 |
comment |
What is the preferred starting address for a C64 game? Thanks, that helped a lot, I've read up on how the VIC-II chip works and indeed $1000 and $9000 are problematic for graphics. $c000 also seems to always be "free RAM" |
|
Dec 2 |
comment |
What is the preferred starting address for a C64 game? @Daniel True, it's more a generic programming question. I'd like to see if there is interest in vintage game development, I'm just starting to seriously get into C64 Game Dev (on my todolist since 25 years :)) |
|
Dec 2 |
asked | What is the preferred starting address for a C64 game? |
|
Nov 17 |
awarded | Nice Question |
|
Oct 11 |
comment |
What pitfalls should one look out for when starting a studio Nothing ruins friendships quicker than money... |
|
Oct 8 |
accepted | How to achieve a Neon-Light effect? |
|
Oct 8 |
accepted | How can I get started programming OpenGL on Mac OS X? |
|
Oct 8 |
comment |
Beginning RTS game student project If you want to dive a bit deeper and don't mind older code, Warzone 2100's source code was released some time ago: en.wikipedia.org/wiki/Warzone_2100 |
|
Sep 29 |
asked | How to handle a huge map? |
|
Sep 22 |
comment |
MIDI or other Software Instruments? At the end, that's what I went with. It's a pain to create the Sound Tables, but the result is a lot better than the static Music most PC Games offer. |
|
Sep 22 |
accepted | MIDI or other Software Instruments? |
|
Sep 22 |
accepted | “Press Start” screen - why? |
|
Aug 29 |
awarded | Good Question |
|
Aug 11 |
comment |
How can I get started programming OpenGL on Mac OS X? Thanks. I'm a bit afraid of abstractions/wrappers. Maybe it's easier just to focus on the OpenGL bit first, but I'd prefer to go with the standard languages and tools, and that means XCode/ObjC as the goal. |
|
Aug 11 |
asked | How can I get started programming OpenGL on Mac OS X? |
|
Aug 2 |
comment |
Unreal Engine 3 vs id Tech 3 vs Unity @August You are confusing GPL and LGPL. In the moment you incorporate GPL code, you are creating a derived work and thus have to comply to it. There is a grey area around dynamic linking, but that's a rather thin line to walk on. |
|
Jul 25 |
awarded | Editor |
|
Jul 25 |
revised |
MIDI or other Software Instruments? added 137 characters in body |