101 reputation
3
bio website
location Ghent, Belgium
age 27
visits member for 3 years, 4 months
seen 2 days ago

I'm a QA engineering lead in the telecommunications sector where I mainly work on small cell networks and mobile data offloading aggregation.

Next to that I often meddle with high-performance computing and graphics programming, mostly in C++. You can find some examples of my coding style in my Swiss-Army-Knife library.


Sep
24
awarded  Autobiographer
Mar
20
comment TCP vs. UDP on mobile platforms?
@ott-- and where does this contradict what I say? I know UDP-based protocols are a disaster to get right (I work with them day-to-day). I just show that latency itself is not different between UDP and TCP, it is usually just the consequence of packet loss. Of course there are other reasons, if you set up a TCP connection for each message your latency will be bad too, but that's just plain stupid.
Mar
20
comment TCP vs. UDP on mobile platforms?
why would TCP have bigger latency? if you have an established TCP connection, latency should not be worse than UDP. Packet loss is the real concern (which is problematic in wireless environments), latency is in this case just a consequence in TCP because of the built in retry mechanism. But the real issue is loss, which is noticeable also for UDP (and should be handled)
Jan
11
comment Should Client->Server/Server->Client packets be separate?
@Thomas: the problem with automatic serialization is that your client and server have to use the same codebase, at any single moment in time, or it could go wrong. ID's don't have this problem as long as you keep them constant over versions.
Aug
20
awarded  Citizen Patrol
Aug
20
awarded  Supporter