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Dec
11
reviewed Leave Open What is GLEW and how does it work?
Dec
11
reviewed Close How to construct asymmetric viewing frustum
Dec
11
reviewed Close Load ads in splash screen?
Dec
11
reviewed Close How do I test for intersection between a ray and a cone?
Dec
11
reviewed Close How to create memory manipulation and how does it works?
Dec
11
reviewed Close c++ text based duel game, buggy turn mechanic
Dec
11
reviewed Close What are some different types of device motion gestures?
Dec
11
reviewed Close Store and retrieve different objects on a tile
Dec
10
revised LWJGL glRotatef() without rotating axes?
Link updating
Dec
10
revised Should I use a world matrix?
Link updating
Dec
10
revised Normal transformation and homogeneous coordinates
added 2 characters in body
Dec
10
revised What name (if any) applies to this particular 3D rendering technique?
Link updating
Dec
10
revised OpenGL/GLSL: Render to cube map?
Link updating
Dec
10
revised Does the linear attenuation component in lighting models have a physical counterpart?
Link updating
Dec
10
revised How do I pass vertex and color positions to OpenGL shaders?
Link updating
Dec
10
revised Why is it possible to encounter a texture coordinate greater than 1 or less than 0
Link updating
Dec
10
revised What are some good learning resources for OpenGL?
Link updating
Dec
8
comment Inverse of perspective matrix, for what?
If you don't need it, why do you want to calculate it?
Dec
8
comment Multiple lua scripts using newthread
FYI: You don't need to "get a reference" to that thread. You simply need to permanently store it somewhere in the Lua system. After calling that function, it's pushed on top of the stack, which will be emptied eventually. The registry is one place to store it, but there are other places too. It didn't manifest in the other case because garbage collection happens whenever and however Lua wants it to.
Dec
8
comment What is Vulkan and how does it differ from OpenGL?
"Khronos recently announced the release of the all-new Vulkan API" Um, not as of Aug 18 it hasn't. It has not been "released" by any definition of that term. It's Dec 8 now, and it still hasn't been released.