| bio | website | tech.turbu-rpg.com |
|---|---|---|
| location | Seattle, WA | |
| age | 30 | |
| visits | member for | 2 years, 10 months |
| seen | May 16 at 15:57 | |
| stats | profile views | 33 |
A lifelong programmer who's been interested in gaming and game programming ever since grade school.
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Feb 26 |
asked | Why is forward=down mouse orientation commonly called “inverted”? |
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Jan 24 |
asked | How to handle “weapon slots”? |
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Sep 2 |
answered | Best 3rd Party DRM Solutions |
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Aug 26 |
answered | Do retail games use “inversion of control” and “dependency injection”? |
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Aug 25 |
answered | Is story more important or the gameplay more important? |
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Aug 10 |
answered | What is the best way to make a main menu system? |
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Aug 2 |
answered | What math should all game programmers know? |
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Jul 29 |
answered | Are there any 2D gaming libraries/frameworks/engines for Android? |
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Jul 22 |
answered | Multi-disciplined: Strength or Weakness? |
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Jul 22 |
answered | Player sprite animation in 2D platform game |
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Jul 22 |
answered | API agnostic bridges (ie. OpenGL/D3D/Whatever). Do you use them, how you make them. Pro's and Con's |
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Jul 22 |
answered | What are good games to “earn your wings” with? |