5,342 reputation
1231
bio website scott-franks.com
location Richmond, VA
age 24
visits member for 3 years, 2 months
seen 9 hours ago

Aug
23
revised How can I apply a “genie animation” to a CCSprite?
added 16 characters in body
Aug
23
revised Bridge made out of blocks at an angle
added 96 characters in body
Aug
20
revised How add fog with pixel shader (HLSL) XNA?
edited tags
Jul
19
revised Detect which key was pressed last each frame
added 1259 characters in body
Jun
23
revised Best way to mask 2D sprites in XNA?
Rewrote for my blog figured I'd update here
Jun
13
revised Tool to simulate color blindness
deleted 236 characters in body
Jun
12
revised XNA 4: RenderTarget2D textures getting transparent on fullscreen
deleted 235 characters in body
May
21
revised SpriteBatch, trying to reduce draw calls
added 29 characters in body
May
14
revised What scripting language would you recommend for a C++ game project?
fixed link
Apr
3
revised How can I create a bomb explosion in Farseer that pushes nearby objects away?
added 128 characters in body
Dec
26
revised Rendering a lot of Models at once with XNA
added 5 characters in body
Jul
24
revised Are there specific benefits to using XNA for 2D development if you don't plan on releasing on xbox/windows phone?
added 1998 characters in body
Jul
20
revised XNA 2d Camera Scrolling - why use matrix transform?
Corrected spelling
Jul
18
revised Methodologies for deciding the number of characters a design should have?
added 11 characters in body; edited title
Jul
2
revised How do I make good guy attacks only hit bad guys and vice versa?
Better words
Jul
2
revised How do I make good guy attacks only hit bad guys and vice versa?
added 422 characters in body
Jun
26
revised Sharing the effect
Has nothing to do with DX11
Jun
25
revised xna wiki description
Added XNA wiki
Jun
19
revised Why is Farseer not working in Windows Phone 7/8?
added 149 characters in body
Jun
19
revised Why is Farseer not working in Windows Phone 7/8?
added 714 characters in body