3,964 reputation
421
bio website scott-franks.com
location Atlanta, GA
age 22
visits member for 1 year, 11 months
seen 23 hours ago
stats profile views 275

Recently started a blog that describes how I have dealt with XNA issues for which there wasn't much documentation for. I hope it helps others with the same problems.

http://scott-franks.com/

My XNA 4.0 GUI Library

http://xnagui.codeplex.com/


May
6
revised Using GraphicsDevice.Viewport.Project with a small farPlaneDistance
added 3 characters in body
May
1
revised When and why is a Pool class needed to hold objects?
added 1 characters in body
Apr
19
revised XNA texture GetData exception
More info about DXT
Dec
12
revised Improving SpriteBatch performance for tiles
added 2 characters in body
Dec
12
revised Improving SpriteBatch performance for tiles
added 2 characters in body
Dec
12
revised Improving SpriteBatch performance for tiles
added 238 characters in body
Nov
29
revised Alpha From PNGs Butchered
added tag
Oct
4
revised Creating models in 3ds max and exporting as .x for XNA
added 131 characters in body
Oct
3
revised Best way to mask 2D sprites in XNA?
Question does not address cropping which is handled in a completely different manner than masking.
Oct
3
revised Best way to mask 2D sprites in XNA?
added 83 characters in body
Sep
29
revised How long to display each sentence?
deleted 70 characters in body
Sep
29
revised Is there a library that handles hexagon tiled 2D maps?
added 172 characters in body
Sep
24
revised When tracing how do I tell if I hit a wall or floor?
edited tags
Sep
24
revised When tracing how do I tell if I hit a wall or floor?
added 2 characters in body
Sep
13
revised Implementing a wheeled character controller
Added tag
Sep
5
revised making a box2d body move along a Bezier curve/ arc path
Not cocos2D specific so removed tag
Sep
5
revised Can i add friction in air?
Added pseudocode added link to http://www.box2d.org/manual.html
Sep
5
revised Can i add friction in air?
Nothing specific to cocos2d
Aug
29
revised Render 3d object to 2d surface (embedded system)
Added link
Aug
29
revised Render 3d object to 2d surface (embedded system)
added 94 characters in body