7,164 reputation
1740
bio website scott-franks.com
location Washington, D.C.
age 24
visits member for 3 years, 10 months
seen 54 mins ago

Apr
14
reviewed Approve Java and Eclipse setup properly, how do I install JOGL or LWJGL?
Apr
14
reviewed Approve Using HTML for interface?
Mar
22
reviewed Reject How to stop rotation every 90 degrees?
Mar
19
reviewed Approve Learning To Use C# In Both VisualStudio And Unity's Monodevelop Frameworks
Mar
19
reviewed Approve OrthographicCamera and viewport not giving expected effect
Mar
15
reviewed Approve LWJGL: getDisplayModes() on Linux with two monitors
Mar
11
reviewed Edit Is there a way to use an arbitrary number of lights in a fragment shader?
Mar
11
reviewed Close Sprite movement only works the first time, can't figure out why
Mar
11
reviewed Leave Open What is the better way to speed up gameplay as the level rises?
Mar
11
reviewed Approve Only 1 side is rendered
Mar
10
reviewed Approve Calculating distance for Gauss Map optimized SAT
Mar
10
reviewed Approve How to programmatically disable sprite renderer and mesh renderer in Unity3D?
Mar
3
reviewed Close What's a good Open Source game to learn from?
Mar
3
reviewed Approve zigfu tag wiki
Mar
3
reviewed Approve zigfu tag wiki excerpt
Mar
3
reviewed Leave Open Bullet Physics - scaling
Mar
3
reviewed Close On mobile, where should I save game expansions' assets when purchased in-app?
Mar
3
reviewed Leave Open What are 'physically-based' lighting/rendering/materials?
Mar
3
reviewed Close drift/skid in topdown racer with libgdx/java
Feb
26
reviewed Approve Unity PolygonCollider2D acts different on iOS Device