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Recently started a blog that describes how I have dealt with XNA issues for which there wasn't much documentation for. I hope it helps others with the same problems.

My XNA 4.0 GUI Library

http://xnagui.codeplex.com/


Apr
10
answered How can I calculate “All squares within R” in a natural looking manner?
Apr
10
answered How can I use XNA with Visual Studio Express 2013 for Windows?
Apr
8
answered How do I right-align text?
Mar
27
answered How can I create a bomb explosion in Farseer that pushes nearby objects away?
Aug
6
answered Web single player 2d top-down RPG - background image, sprites, and new level loading
Jul
31
answered Is my social game technical solution viable?
Jul
25
answered Box2D body jitters when colliding with static body
Jul
23
answered How can I maintain a rectangular formation when units are added or removed?
Jul
19
answered XNA 2d Camera Scrolling - why use matrix transform?
Jun
26
answered How do I make good guy attacks only hit bad guys and vice versa?
Jun
25
answered XNA Rendering vertices that only appear within the cameras view
Jun
25
answered What should I consider when selecting a field-of-view (FOV) for a space game?
Jun
19
answered Why is Farseer not working in Windows Phone 7/8?
Jun
18
answered How to grab textures from a texture atlas to be applied to 3d objects
May
13
answered XNA spritebatch.Draw: Which part gets colored by the color parameter?
May
13
answered Farseer: Ball is not getting slower
May
7
answered How do I use Content.Load() with raw XML files?
May
6
answered Using GraphicsDevice.Viewport.Project with a small farPlaneDistance
May
1
answered Pac-Man - Public Domain?
May
1
answered When and why is a Pool class needed to hold objects?