6,895 reputation
1638
bio website scott-franks.com
location Richmond, VA
age 24
visits member for 3 years, 6 months
seen 16 hours ago

Oct
21
awarded  Nice Answer
Oct
21
reviewed Approve Avoiding singletons for puzzle system
Oct
21
answered How does one make games playable before they are fully downloaded?
Oct
20
answered XNA: How do I match Spritebatch View/Projection Matrices with BasicEffect Matrices?
Oct
20
awarded  Nice Answer
Oct
20
reviewed Approve XNA and Json.Net - Recognizing types when deserializing with inherited classes
Oct
19
answered How do I load a model through AssimpNet into Monogame?
Oct
18
comment Best view for 2D Android game in Xamarin
@Storm I upvoted you so that you would be past Meta's stupid rep limit.
Oct
17
comment What is a “2.5D” environment?
@JoshPetrie What? How does adding an example of where his understanding leads to ambiguity prevent the question from being generally useful? In this case (where the core question is perfectly valid but there is a minor amount of bloat caused by OP rather clumsily explaining himself) the question should be left open. If its a duplicate close it as a duplicate.
Oct
17
answered What is a “2.5D” environment?
Oct
17
reviewed Reject stencyl tag wiki excerpt
Oct
17
reviewed Reject stencyl tag wiki
Oct
16
reviewed Approve Concepts to store XNA textures
Oct
16
comment Concepts to store XNA textures
Do you need to ever draw the changes you make? If so then keep the texture objects around.
Oct
15
answered How to make a wait timer?
Oct
14
revised Varying spritefont quality depending on string
edited body
Oct
14
awarded  Excavator
Oct
14
revised Octrees as data structure
added 23738 characters in body
Oct
13
comment How can I get a 4x4 matrix from a bullet quaternion?
You obviously can't just copy and paste it in... this.elements wouldn't exist if you did so. Try instantiating an array of size 16 for the variable te.
Oct
13
answered Varying spritefont quality depending on string