5,342 reputation
1231
bio website scott-franks.com
location Richmond, VA
age 24
visits member for 3 years, 2 months
seen 17 mins ago

Recently started a blog that describes how I have dealt with XNA issues for which there wasn't much documentation for. I hope it helps others with the same problems.


Oct
3
comment How to discourage micromanagement in strategy games?
You would fit right in at Nintendo.
Oct
3
comment is it possible to use c# GUI toolbox in an XNA app?
'If you are looking for a GUI library for XNA, take a look at this post from Stack Exchange" no take a look at this post which is actively maintained xboxforums.create.msdn.com/forums/t/15274.aspx.
Oct
3
revised Best way to mask 2D sprites in XNA?
Question does not address cropping which is handled in a completely different manner than masking.
Oct
3
comment Best way to mask 2D sprites in XNA?
This question is an excellent question.
Oct
3
revised Best way to mask 2D sprites in XNA?
added 83 characters in body
Oct
3
answered Best way to mask 2D sprites in XNA?
Oct
3
comment Artifacts when using SamplerState.LinearClamp in SpriteBatch
Using PointClamp or rounding camera movement to a whole number will result in the same look. If you have this issues with this the most likely answer is you are moving the camera too quickly. The effect should be much less noticeable at lower speeds. If high speeds are necessary then you can implement motion blur to ease the kinda of cross eye effect that comes from scrolling an image too fast.
Oct
2
comment Artifacts when using SamplerState.LinearClamp in SpriteBatch
Anyways point clamp is the way to go with tile maps what does "just plays horribly (IMHO)" mean?
Oct
2
comment Artifacts when using SamplerState.LinearClamp in SpriteBatch
Is it possible to move the camera by a fraction of a pixel? If so ensure any offsets are in whole numbers.
Sep
29
revised How long to display each sentence?
deleted 70 characters in body
Sep
29
comment How long to display each sentence?
Yes it is thank you.
Sep
29
comment How long to display each sentence?
So no scrolling or movement just disappears or fades out?
Sep
29
comment How long to display each sentence?
Oops sorry. Since I'm on the campus net work I don't hit the pay wall. If you describe how the text is shown I'll get the numbers that match your case.
Sep
29
answered How long to display each sentence?
Sep
29
revised Is there a library that handles hexagon tiled 2D maps?
added 172 characters in body
Sep
29
comment Friction in 2D game
Also Farseer Physics (farseerphysics.codeplex.com) if you actually need realistic physics. Otherwise interpolation functions such as @MarkusvonBroady are the way to go.
Sep
28
awarded  Quorum
Sep
27
comment Is there a library that handles hexagon tiled 2D maps?
Hmm thats a shame I'll contact the owner and see if there is some way to get them back online.
Sep
25
comment How make a laser path prediction line like a “slingshot cowboy” game?
@androidcreative There is a button with an arrow pointing up by the top of the answer. Pushing it will demonstrate your everlasting gratitude.
Sep
25
comment Is there any online programmer's community, focusing on core game development?
The technical forums on gamedev.net?