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bio website scott-franks.com
location Richmond, VA
age 24
visits member for 3 years, 4 months
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Oct
19
comment How to check the Intersection the line and triangle in 3D
possible duplicate of How do you determine which object/surface the user's pointing at with lwjgl?
Oct
19
answered How do I load a model through AssimpNet into Monogame?
Oct
18
comment Best view for 2D Android game in Xamarin
@Storm I upvoted you so that you would be past Meta's stupid rep limit.
Oct
17
comment What is a “2.5D” environment?
@JoshPetrie What? How does adding an example of where his understanding leads to ambiguity prevent the question from being generally useful? In this case (where the core question is perfectly valid but there is a minor amount of bloat caused by OP rather clumsily explaining himself) the question should be left open. If its a duplicate close it as a duplicate.
Oct
17
answered What is a “2.5D” environment?
Oct
17
reviewed Reject suggested edit on stencyl tag wiki excerpt
Oct
17
reviewed Reject suggested edit on stencyl tag wiki
Oct
16
reviewed Approve suggested edit on Concepts to store XNA textures
Oct
16
comment Concepts to store XNA textures
Do you need to ever draw the changes you make? If so then keep the texture objects around.
Oct
16
comment I want to do an ECS Game, what would be a good replacement for XNA
Off topic so voting to close. That being said there is an OSS version of XNA called MonoGame which is not "obsolete".
Oct
15
answered How to make a wait timer?
Oct
14
revised Varying spritefont quality depending on string
edited body
Oct
14
awarded  Excavator
Oct
14
revised Octrees as data structure
added 23738 characters in body
Oct
13
comment How can I get a 4x4 matrix from a bullet quaternion?
You obviously can't just copy and paste it in... this.elements wouldn't exist if you did so. Try instantiating an array of size 16 for the variable te.
Oct
13
answered Varying spritefont quality depending on string
Oct
13
comment Varying spritefont quality depending on string
How are you centering the text? Make sure your x,y are whole numbers and see if that resolves the issue.
Oct
13
answered How can I get a 4x4 matrix from a bullet quaternion?
Oct
11
comment Why do my Box2D bodies occasionally get stuck and separate forcibly?
How do you update/control the positions of the bodies?
Oct
10
reviewed Reject suggested edit on Working with lots of cubes. Improving performance?