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1129
bio website scott-franks.com
location Atlanta, GA
age 23
visits member for 3 years, 1 month
seen 22 mins ago

Recently started a blog that describes how I have dealt with XNA issues for which there wasn't much documentation for. I hope it helps others with the same problems.


Jul
17
reviewed Approve suggested edit on Physics / drag of object falling through atomsphere
Jul
11
reviewed Approve suggested edit on Do I need the 'w' component in my Vector class?
Jul
10
reviewed Reject suggested edit on How to make an Actor follow my finger
Jul
10
reviewed Approve suggested edit on GLM/OpenGL: How Can I Prevent Vector Magnitude From Increasing While Rotating Bones in Skeletal Rig?
Jul
8
reviewed Approve suggested edit on Is naming an app similar to another app legal?
Jul
7
comment How can I skew my XNA sprites?
possible duplicate of Can I use SpriteBatch when drawing sprites on a rotating 3D plane
Jul
7
reviewed Approve suggested edit on How should I implement the “Observer” pattern with respect to a game world?
Jul
5
reviewed Approve suggested edit on OpenGL/GLM Camera
Jul
5
reviewed Approve suggested edit on Error running an Action in Cocos2d-x
Jul
3
reviewed Reject suggested edit on Can I prevent diagonal movement from exploring more of the map?
Jun
29
reviewed Approve suggested edit on Bad pixels on shader when loading cached binary programs
Jun
27
reviewed Approve suggested edit on How to open another class by clicking on a button on libgdx?
Jun
26
reviewed Approve suggested edit on Why don't top selling mobile games have localization?
Jun
25
comment Tons of stuttering in XNA?
I'm actually guessing you read the above before since you are using a fixed time step and ElapsedGameTime at the same time, or atleast something that tackled the same issues. Mainly posting it is the most complete discussion of the issue I have seen.
Jun
25
comment Tons of stuttering in XNA?
xboxforums.create.msdn.com/forums/t/9934.aspx?PageIndex=2
Jun
25
reviewed Approve suggested edit on
Jun
23
reviewed Approve suggested edit on gl_ClipDistance[] not working
Jun
23
reviewed Reject suggested edit on How to Calculate Velocity in a 2D space game
Jun
23
comment Tons of stuttering in XNA?
What is your platform? Sounds like the XBox GC being called too often.
Jun
23
revised Best way to mask 2D sprites in XNA?
Rewrote for my blog figured I'd update here