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Jun
8
reviewed Approve I have a script that changes an object to a broken version of itself when clicked, but it keeps rotating the object
Jun
1
reviewed Approve How can I detect collision between two objects
May
30
reviewed Approve Pathfinding Algorithms
May
13
reviewed Approve Resetting a level in unity when exiting to main menu
May
11
reviewed Approve Mapping of positions on images in different frames
May
11
reviewed Approve Scene graphs vs in-game representation
May
11
reviewed Approve How should one handle positions in a tile-based world?
May
11
reviewed Approve Kepler orbit : get position on the orbit over time
May
11
reviewed Approve Entity position: In map or in script?
May
11
reviewed Approve 3d rotation of a Gunner unit to shoot the target
May
11
reviewed Approve Java: See if Mouse is hovering/clicking Sprite
May
11
reviewed Approve Determing an object's position along a curve over time
May
11
reviewed Approve Moving an object around the the circle to the specific location in circumference
May
11
reviewed Approve Get position of tile in tileset
May
11
reviewed Approve Sprite not drawing at correct position
May
11
reviewed Approve Positioning a sprite in XNA: Use ClientBounds or BackBuffer?
May
11
reviewed Approve XNA - positioning after rotation
May
11
reviewed Approve How to move the camera in XNA only after few moments?
May
11
reviewed Approve Why set the position of both b2Body and Box2DSprite?
May
11
reviewed Approve Ligdx Box2d : convert box2d coordinates into screen coordinates