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23h
comment Check if body is on the ground
Box2D calls them sensors.
Jul
21
comment How to get rid of jerky movement in scrolling? C# / XNA
Try graphics.IsFullScreen = true; otherwise the issue is most likely due to the GPU being shared.
Jul
20
awarded  Revival
Jul
16
reviewed Approve How can I implement a short-cut grass effect?
Jul
16
reviewed Approve unity-editor tag wiki
Jul
16
reviewed Approve unity5 tag wiki excerpt
Jul
16
reviewed Approve unity-editor tag wiki excerpt
Jul
16
reviewed Approve unity5 tag wiki
Jul
13
awarded  Nice Answer
Jul
10
comment Isometric Tile Selection with rectangular bounding boxes
possible duplicate of Isometric rendering and picking?
Jul
6
comment Change in direction should slow down object and accelerate in new heading
Look into basic 2d physics. Sounds like all you need to do is apply acceleration to you velocity vector.
Jul
6
answered How can I make a scrollable text view?
Jul
1
comment What's the economical design difference for a global auction house or seperate auction traders?
I do not know enough about ESO to tray and answer the question. However, I can go in great depth about the EVE Online economy and how the economy would change if there was a single point of buying/selling. Would that be on topic?
Jun
23
comment In MonoGame, how can I disable font anti-aliasing?
@asafafas XNA fonts are simply images. Load the image file in photoshop, set the smoothing to none, then load it up in your content project.See web.archive.org/web/20140812180813/http://www.nubik.com/….
Jun
22
reviewed Approve irrlicht tag wiki excerpt
Jun
20
reviewed Approve pygame tag wiki excerpt
Jun
20
reviewed Approve pygame tag wiki
Jun
20
comment In MonoGame, how can I disable font anti-aliasing?
What does the font actually look like? Are you hoping for a way to make a regular font look like the one on the bottom? If you have the text on the bottom as a font and are drawing it without re-sizing it then it should look like the text on the bottom.
Jun
19
reviewed Approve sdl2 tag wiki
Jun
19
reviewed Approve sdl2 tag wiki excerpt