Jun
23
comment In MonoGame, how can I disable font anti-aliasing?
@asafafas XNA fonts are simply images. Load the image file in photoshop, set the smoothing to none, then load it up in your content project.See web.archive.org/web/20140812180813/http://www.nubik.com/….
Jun
22
reviewed Approve irrlicht tag wiki excerpt
Jun
20
reviewed Approve pygame tag wiki excerpt
Jun
20
reviewed Approve pygame tag wiki
Jun
20
comment In MonoGame, how can I disable font anti-aliasing?
What does the font actually look like? Are you hoping for a way to make a regular font look like the one on the bottom? If you have the text on the bottom as a font and are drawing it without re-sizing it then it should look like the text on the bottom.
Jun
19
reviewed Approve sdl2 tag wiki
Jun
19
reviewed Approve sdl2 tag wiki excerpt
Jun
19
awarded  Yearling
Jun
8
reviewed Approve I have a script that changes an object to a broken version of itself when clicked, but it keeps rotating the object
Jun
1
reviewed Approve How can I detect collision between two objects
May
30
reviewed Approve Pathfinding Algorithms
May
13
reviewed Approve Resetting a level in unity when exiting to main menu
May
11
reviewed Approve Mapping of positions on images in different frames
May
11
reviewed Approve Scene graphs vs in-game representation
May
11
reviewed Approve How should one handle positions in a tile-based world?
May
11
reviewed Approve Kepler orbit : get position on the orbit over time
May
11
reviewed Approve Entity position: In map or in script?
May
11
reviewed Approve 3d rotation of a Gunner unit to shoot the target
May
11
reviewed Approve Java: See if Mouse is hovering/clicking Sprite
May
11
reviewed Approve Determing an object's position along a curve over time