| bio | website | |
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| location | ||
| age | ||
| visits | member for | 1 year, 11 months |
| seen | 2 days ago | |
| stats | profile views | 42 |
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Jan 17 |
comment |
Box 2d Level Editor for AndEngine You might like to check out this github that has a sample to load the JSON into AndEngine: github.com/LouisBHirst/AndEngineJb2dJson |
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Sep 16 |
awarded | Critic |
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Jun 19 |
comment |
Simple 2D Flight Physics with Box2D This reminds me of a question about simulating paper fluttering... could be overkill for what you're doing, but fyi box2d.org/forum/viewtopic.php?f=6&t=7718&p=33405 |
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Jun 4 |
comment |
Box2D physics editor for complex bodies ah, well that sounds reasonable - I was imagining a huge list of options in the save dialog where you could choose csv, xml, bson etc. But exposing every facet of the Box2D world to script is not a trivial undertaking either... I just spent six months doing exactly that (see the 'pro' version linking from the page above, it allows for exporters to be written in script like you are talking about). |
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Jun 4 |
comment |
Box2D physics editor for complex bodies This might be useful: iforce2d.net/b2deditor although I have to say, asking to save in 'whatever format you want to' is a pretty tall order :) |
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Nov 1 |
answered | Box2D Raycast - Getting position / angle of edge hit |
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Nov 1 |
answered | Looking for the reference tutorials for the joints in the Box2D for iphone |
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Aug 2 |
awarded | Supporter |
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Aug 2 |
awarded | Teacher |
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Aug 2 |
answered | Why are my objects becoming permanently stuck to walls using Box2D? |