3,678 reputation
1119
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location Verone, Italy
age 33
visits member for 3 years, 11 months
seen Apr 6 at 11:43

Mar
29
awarded  Enlightened
Mar
29
awarded  Nice Answer
Feb
9
reviewed Approve CCMoveBy values on update()
Dec
2
reviewed Leave Open How do I make my sprite freeze on a frame?
Dec
2
reviewed Close Who Handles Collision in a Component Based Entity System
Dec
2
reviewed Close How can I load a level using a sound file? [JAVA]
Dec
2
reviewed Close Are completely dumb client multiplayer games feasible?
Dec
2
reviewed Close Could this MMORPG project-model work?
Dec
2
reviewed Close Maximum Number of Bends - Snake
Dec
2
awarded  Custodian
Dec
2
reviewed Leave Open How manage target selection in a high speed brawler?
Dec
2
reviewed Approve Sony PSM SDK's 2D game engine
Nov
28
comment Tournament ranking for card game bot fights - how to try new bot against existing ranking?
If the score does not depend upon the number of matches, it is normalized, if it depends linearly it, then it can be normalized. However you can do a simulation using the data you already have by recomputing the scores ignoring the matches that involve a choosen bot of your.
Nov
26
answered Tournament ranking for card game bot fights - how to try new bot against existing ranking?
Nov
17
revised How does this circle collision detection math work?
added 14 characters in body
Nov
13
revised How do i choose what technology to use for a 2D game like Pokemon?
added 1 character in body
Sep
15
awarded  Critic
Jun
15
awarded  Yearling
Apr
25
revised Java code for client-server game on Android
deleted 12 characters in body
Apr
19
comment Move a 2D point to a target (first accelerate towards the target, then decelerate)
how the acceleration vector is costrained?