| bio | website | |
|---|---|---|
| location | ||
| age | ||
| visits | member for | 1 year, 11 months |
| seen | May 16 at 11:00 | |
| stats | profile views | 73 |
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Jun 23 |
asked | What are pros and cons of Voronoi shatter? |
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Jun 21 |
comment |
Programming the combat sequence in a role playing game @Fendo I apologize for asking, but what site do You mean? Game Dev? |
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Jun 21 |
comment |
Puzzle design in Adventure games Working backwards is great point. Another might be to add and add complexity just think about puzzles as black boxes, they have input and output and they might connect like lego bricks ... |
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Jun 21 |
answered | Platform jumping problems with AABB collisions |
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Jun 21 |
answered | How to detect collisions between sprite and a user generated shape of some sort? |
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Jun 19 |
answered | Retrieving latest touch to interrupt another |
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Jun 17 |
awarded | Supporter |
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Jun 15 |
awarded | Teacher |
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Jun 14 |
awarded | Student |
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Jun 14 |
asked | How to make game appear to run faster? |
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Jun 14 |
answered | Any fixed-point portable open-source 3D physics engines? |
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Jun 14 |
answered | Textual descriptions of 8-bit and 16-bit game engines |
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Jun 14 |
answered | Ledge grab and climb in Unity3D |