121 reputation
3
bio website virtuoza.com
location Bulgaria
age 32
visits member for 3 years, 1 month
seen Mar 25 at 22:57
Software Developer, Entrepreneur

Jan
20
comment Approaches for storing grid-like information
Thousands of objects is not a problem at all. A compiled statically typed language like C# on a modern PC can cope with creating tens of millions of objects per second. My guess would be you will not have problems with hundred thousands of similar objects.
Jan
19
awarded  Teacher
Jan
18
answered Approaches for storing grid-like information
Jan
9
comment HTML5 - Does it have the power to handle a large 2D game with a huge world?
Two of the most financially successful mobile games are 45mb each. 'Clash of Clans' and 'Hay Day'. The two together earn $500K/day. 2GB for your game is too big.
May
17
awarded  Supporter
Jun
8
awarded  Autobiographer