| bio | website | stackoverflow.com/users/… |
|---|---|---|
| location | Finland | |
| age | 26 | |
| visits | member for | 2 years, 11 months |
| seen | May 4 at 9:59 | |
| stats | profile views | 25 |
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Jan 25 |
awarded | Nice Answer |
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Jan 5 |
comment |
What are the pros and cons of Lua vs. Python as a scripting language for XNA/C# platform? Both of them are popular, professionally used and definitely capable of doing the scripting part. It's just a matter of taste for 99% of the applications. Python has a better standard library and in my opinion is more user-friendly language. |
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Jul 28 |
awarded | Yearling |
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Jul 28 |
answered | Multiplayer synchronization and pathfinding |
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Jun 20 |
comment |
How are trajectories calculated and transmitted to other players in Multi-Player? @giulio: The trajectory is usually transmitted to all players (whether they see it or not), because it is usually client's responsibility to calculate visibility (as it would require too much resources from the server). The obvious weakness in this is that all kinds of wall hacks are possible. |
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Apr 22 |
awarded | Electorate |
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Mar 28 |
answered | MMOs based on .Net? |
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Mar 16 |
comment |
To sell or give for free @AttackingHobo My mistake. Edited accordingly. |
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Mar 16 |
revised |
To sell or give for free added 252 characters in body |
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Mar 16 |
answered | To sell or give for free |
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Mar 16 |
answered | Game mechanics patterns database? |
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Mar 16 |
comment |
Porting Ruby/NCruses Rogue-Like to .NET and FlatRedBall This might help journal.stuffwithstuff.com/2010/06/11/… |
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Jan 18 |
awarded | Civic Duty |
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Aug 20 |
awarded | Enthusiast |
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Jul 25 |
awarded | Teacher |
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Jul 24 |
answered | What tools do you use for 2D art/sprite creation? |
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Jul 22 |
comment |
What are typical pitfalls when writing games with a managed Language like C#? Neither C# nor Java are compiled to native machine code. C# compiles to MSIL and Java to bytecode. Garbage collection won't give any "long" pauses, but it may give "hiccups". |
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Jul 22 |
awarded | Supporter |
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Jul 22 |
awarded | Editor |
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Jul 22 |
revised |
What are your favourite game-specific coding gems? Added math images and relative distance |